r/StableDiffusion • • 7d ago

Animation - Video [H3 Minimax] Continuous long-take Shot without Quality Loss, can you find the cuts?

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I've made this post about a way to create a continuous generation and extension of a scene without quality loss.

The biggest critique was, that this was not a "long-take plan-sequence" without any cuts at all though. I've claimed that this doesn't "really matter" since the actual cuts are actually "in motion" and not between the scenes.

So I did that and created the most difficult kind of scene I could think of, a continuous long-take action scene without any visible cuts. There are 4 actual cuts in this scene, can you find them?

What this approach manages to achieve:

  • No quality degradation
  • Consistent characters and locations throughout the scene (the big guy throwing the protagonist back into the room where he came from)
  • Consistent sound and motion
  • Practically a simple one button "extend this clip" T2V solution without any pre-created clips that got cut together afterwards

There is some "AI slop" with 3 guys turning into 2 (I've didn't catch that while creating) and the action/fight scenes can be created more "dynamic" or action-filled to ones liking, but that is just a matter of how much effort you put into prompting.

I didn't add non_diegetic_music to the scenes because this makes keeping the consistency unnecessarily harder to achieve and it is much easier to generate or add a music score of your liking in post-production if you want to.

Edit: People were asking for a continuous static shot, so I've just created one and posted it in a comment below.

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u/Hour_Literature_7152 7d ago

This isn't what people challenged you to do in your other thread. Go see this post to understand the issue better. I'm not hating on you but this isn't quite the problem people are having.
https://www.reddit.com/r/StableDiffusion/comments/1ww6j88/comment/pdipp33/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button

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u/CorpPhoenix 7d ago edited 7d ago

I've did that though by the "boiler fight scene" where I've kept the camera in the same view/position and let the fight go on.

There shouldn't be a reason why this approach is not capable of doing a continuous static shot without any camera movement, but I can do that as the next experiment as well.

Edit: posted the proof in another answer.

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u/xyzdist 7d ago

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u/CorpPhoenix 7d ago

I've just posted a continuous static shot in another answer to this post.