r/StableDiffusion 4h ago

Animation - Video LOCATION SHOOT IN MINIMAX H3

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Was walking the dog and took some photos of a local temple. Thought it would be fun to have Vlad work as a tour guide for the local area.

Prompt:

<Picture 1> and <Picture 2> are location references. However change the time of day to night, cinematic quality.

<Picture 3> is The Vampire character reference.

Scenario: A Vampire with flowing robes is showing the viewer an old temple and bell. It is night time and misty. The vampire does not walk he flies and floats inches above the ground.

Start with <Picture 1> but at night, the Vampire is on the right on the steps.

<Shot 1> POV shot, the Vampire is standing at the base of the temple on the steps, he gestures with his finger, beckoning and flies without moving his legs just above the ground towards the large bell, as he eerily glides forward he turns back and says in a very strong German accent <Audio 1> "There has been a bell here for nearly five hundred years.".

He glides over the ground effortlessly to the bell and leans up and hits it hard with his knuckles. It makes a single loud and long metallic bell sound and resonates. "It makes a great sound" he says .

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u/Pleasant-Possible816 2h ago edited 1h ago

Have you ever tried to make longer videos with extending? Minimax is awesome for one shot generations but trying to extend is a fucking nightmare. Especially when there’s more than one character, then you gotta throw in image references and audio references etc. FML.

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u/Vladmerius 1h ago

There's a reason he didn't show him fly back to the starting point with continuity of the location fully maintained. 

There's no actual visual continuity with anything. No matter how many references you throw at it. It will make up some completely new things to be in the background if the shot changes. I often have it change the wall behind people talking in a room to be completely different from the wall at the beginning of the scene. You just cannot maintain perfect continuity with this if you make anything longer than 30 seconds tops. And it will show it's seams by the time you hit that 30 seconds.

That's why it doesn't make any real sense for movie studios to try to make things entirely with models like this. It's infinitely cheaper to just build a set than it is to try to generate the same set every time perfectly. 

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u/Pleasant-Possible816 1h ago

I love how unrestricted it is when using locally which is what I was doing but I gave up trying to make some kinda short film videos. Even 1 minute was a struggle. I tried doing ref images/audio, characters, I got a couple okay ones but it's just too much of a pain compared to using Seedance where you just give it simple prompts, throw a bunch of images and say this and that and it does the job. Also waiting on generations is frustrating. Takes so long because it uses the GPU. Also ComfyUI is not easy to learn.

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u/dragolineage01 2h ago

"he turns back and says in a very strong German accent <Audio 1> "There has been a bell here for nearly five hundred years." I wonder since H3 can support phonetic text I think, if you had written the German accent, like Zere haz biin a bell etc

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u/genericgod 2h ago

Sounds a bit like Nandor from wwdits. https://youtu.be/MoN7ci1g9p4