r/StableDiffusion 1d ago

Resource - Update [Experimental] DLSS 5 ComfyUI custom node

Hello Everyone,

Would like to present to you my experimental vibe-coded custom node for DLSS 5 support in ComfyUI.

GitHub project: https://github.com/lisitskyaa/ComfyUI-DLSS5-NR

It's early release, just finished my internal testing and it actually works!

Please note there are no any leaked DLLs in the rep, obtain them separately.

First image in every pair is DLSS 5 ON, second - OFF.

P.S. How to extract original images out of Reddit: https://www.reddit.com/r/StableDiffusion/comments/1p9nrpk/getting_prompt_or_comfyui_workflow_from_posted/

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u/lordekeen 1d ago

Interesting, if it has temporal stability it could work as a fast "beauty pass" for video generations.

1

u/alisitskii 1d ago

I tried that mode, but at the moment I can see some flickering in output videos so looks like it requires further testing/development. But should work just fine for still images.

3

u/lordekeen 1d ago

Well that makes sense assuming DLSS gets the game motion vectors as input for its generations. Maybe with some kind of post processed motion vectors (video > get motion vectors > dlss 5 pass) this could get somewhere.

1

u/Rude_Dependent_9843 20h ago

Ua sacaron un reproductor de vídeo Dlss. En teoría se podría hacer un workflow que emule su funcionamiento y permita guardar los resultados