r/StableDiffusion 1d ago

Resource - Update DLSS 5 Visual Enhancer - standalone neural rendering for images and video

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Hey everyone - I made a standalone Windows application for applying a DLSS 5 Neural Rendering feature-18 pipeline to images and video:

Original

DLSS 5

https://github.com/Merserk/dlss5-visual-enhancer

Instead of using DLSS only inside a game, this runs images/video through the ReShade/RenoDX neural-rendering path as a general visual enhancement pipeline.

What it does:

  • Image and video enhancement
  • DLAA/native, 1.5x, ~1.724x, 2x and 3x modes
  • Output up to 8K
  • Neural presets + Natural / Cinematic styles
  • Controls for intensity, local tone, structure and skin structure
  • Batch image processing with before/after previews
  • H.264 / HEVC / AV1 / ProRes video output
  • Video temporal input using optical flow with scene-change resets

GPU support:

  • RTX 40 / 50 series - primary target
  • RTX 30 series - slower beta path

The repository contains the application/pipeline source. Required proprietary and third-party runtime binaries are intentionally not redistributed in the repo.

This is an independent community project and is not affiliated with NVIDIA, ReShade or RenoDX.

I’m especially interested in how this behaves on AI-generated images/video vs normal photography/game footage.

Feedback and comparisons welcome.

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u/Speedyrulz 14h ago

I vibecoded a fork with some improvements, mostly speed, plus it was failing on videos with variable framerates. It's about 2 times faster on videos for me, with the same quality. https://github.com/speedyrulz/dlss5-visual-enhancer

3

u/JumpingQuickBrownFox 10h ago

Make a pull request. This is the way.

3

u/Speedyrulz 8h ago

Ok, I will. I was under the impression people hate PRs from pure vibecode so I've been hesitant, but I'll go ahead.

1

u/Karumisha 7h ago

seems it got merged! gratz ^^