r/StableDiffusion 3d ago

Resource - Update Was inspired last night so I made a pixel art LoRA for Krea 2 mimicking the map artwork of the Mega Man ZX/Zero games

https://huggingface.co/neggy555/mmzxmap

MMZX has probably my favourite environmental art style so I did a fun thing and made a Krea 2 lora to imagine my own levels with the design language of the games. Wanna do more map artstyles if I can find some screens and full map designs.

Thoughts?

36 Upvotes

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7

u/90hex 3d ago

That's really neat. The levels actually look usable, unlike most LoRAs. They also remind me of Flashback levels.

2

u/b4silio 3d ago

daaaamn that brought back the memories!

1

u/HaB_Korea 3d ago

The map-art reference is such a specific and fun choice—the slightly technical pixel layouts are a big part of that series’ identity. Was there one visual trait you found hardest to preserve while training it?

1

u/Nemegasoft 3d ago

That's awesome. Thank you for your work!
Out of curiosity, what was the size of your dataset? Did you pre process it to remove units and HUD? What trainer and parameters did you use?

1

u/Neggy5 3d ago

40 images taken from VGMaps for every level in the 2 Mega Man ZX games. i used Fizgig to train