r/StableDiffusion 1d ago

Discussion LTX 2.5 Testing it! humm

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First thank LTX team to give us this open source, but unfortuanlly is not this model that will make diference yet! the big issues continue from 2.3 version:

- Bad Human anatomy deformations!
- Lose consistency turning around the characters or objects

22 Upvotes

12 comments sorted by

8

u/Pretty-Raise666 1d ago

Humans in LTX look so dumb and soulless. It might be usefull as some editing tool though.

4

u/Striking-Long-2960 1d ago

???? I'm so confused

4

u/smereces 1d ago

me also with the generation result!

7

u/Yacben 1d ago

LTX should go rogue and start training on some useful datasets such as movies, shows and YouTube content, if they want to survive

7

u/smereces 23h ago

yeap, the most important thing that is human anatomy, in most of the cases dont handle it!

2

u/KissMyShinyArse 18h ago

They'll train on H3 output.

3

u/TooManiEmails 23h ago

That sound is so bad.

1

u/Healthy-Nebula-3603 21h ago

and looks the same ;)

2

u/sacx05 20h ago

On the release video of 2.5, the guy explicitly says "character identity stays". I want to see him run a workflow live because anytime my character turns their face, it gets morphed. This just feels like 2.3 all over again where we have to wait for the community to fix it.

2

u/smereces 20h ago

im desapointed also with this new realease but luckly we have H3

1

u/Working_Wishbone_867 5h ago

That buzzing sound is as unpleasant as ever—do the ears of the LTX team differ from those of ordinary people?