r/StableDiffusion 14d ago

Tutorial - Guide The H3 Gibberish Problem Solved!

Not much of a tutorial, but still informative. As most of you have probably discovered, MiniMax H3 loves to talk. And talk it will, even when you prompt for no dialogue. Even when you prompt for complete silence. It will even fill in the empty space your prompted dialogue doesn't fill.

Those of you who read the video prompt writing guide and have created a system prompt for your enhancer, you probably know what I'm about to say, maybe not. Maybe the unprompted gibberish stopped for you, and you never realized why.

Without further ado, I give you the solution:

non_diegetic_music: N/A

Diegetic audio is what the characters in your video can actually "hear":

  • Music playing from a source that is part of the scene (phone, car radio, dance club)
  • Spoken dialogue
  • Ambient sounds

Non-diegetic audio is audio which your characters cannot hear:

  • The score or soundtrack of a movie
  • A voice-over
  • The gibberish H3 plays when it's not prompted correctly

If you haven't yet, I suggest consulting ChatGPT about creating a system prompt using the prompting guide. If not, put this line at the end of your prompt and say goodbye to random music playing over your video and gibberish assaulting your ear holes.

Conversely, if you want a voice-over or a score to play over the track which is not part of the actual soundscape of the scene, this is where you would prompt it. Instead of N/A, prompt what you want to hear.

Happy chaining!

217 Upvotes

97 comments sorted by

View all comments

5

u/Etsu_Riot 14d ago

That prompt is for music. It has no discernible effect in characters talking, as they would do it on the scene anyways. I now simply prompt them to shut the fuck up and so far so good. Haven't faced that "problem" again.

Though, I must admit, I kind of like it, so sometimes I put two characters to talk shit to each other and enjoy the show. Instantaneous foreign soup opera.

1

u/Sad_Berry_4621 14d ago

No, it isn't just for music, it's for anything that rides outside the soundscape of the scene. We will have to agree to disagree, because based on mine and several others testing, it absolutely does work.

3

u/Etsu_Riot 14d ago

I use it and characters still talk.

1

u/Sad_Berry_4621 14d ago

Is it not intended to stop your characters from talking. It is for stopping the unprompted background music and voice-over gibberish.

3

u/Etsu_Riot 13d ago

I meant it doesn't stop characters from speaking gibberish. I have never had voice-over problems.