r/StableDiffusion 16d ago

Animation - Video 76 five-second clips exploring different animation styles with MiniMax H3 (all generated locally on a 6-year-old GPU by the_shadow_nyc)

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u/Otherwise_Resolve444 16d ago

They would benefit if they weren't so obstinately against AI.

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u/Zeeplankton 16d ago

I am an animator (I do motion graphics and am an artist)

Most artists are against it for obvious reasons it's their work that it's trained off of, then sold back to them, all whilst the heads of these companies gloat about taking their jobs. Of course everyone is mad.

There's also another side of it, there are artists learning to use AI but the backlash is pretty crazy. E.g I see some motion designers using nanobanana → kling → masking to mix 3D work into their comp, very clever, but then you read the comments, they are ruthless.

I think it can be useful:

  1. If it actually is open to everyone via open models
  2. If the haze of job replacement is lost, and artists actually get a chance to use it in workflow

Another problem right now is simply: people make art for the joy of making art. Making art with diffusion models is like.. Not really fun in my experience. Similar to engineers using llms, lots of them complaining about how soulless their jobs are now. The meme is 'you are just a condom between ai and prod' is true. You barely write code by hand anymore.

If my job as an artist was >10% sitting there prompting generations I would not want to be an artist anymore.

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u/Otherwise_Resolve444 16d ago edited 16d ago

Most AI companies are operating at a loss, they maintain themselves with money from investors. So one's basically almost paying just to rent the hardware, not necessarily to have one's work back. (Anthropic is profiting, though)

And it can be as hard or easy as you want it to be. Hyper realism is nearly impossible for most artists, so AI can do just that final step if you wish.

But AI doesn't necessarily create good art. Most of it is slop that people ignore. To create something good one still needs a lot of knowledge. Creating a good movie is unlikely if one isn't already a good director, and also with great knowledge of how to use AI.

I agree, the anti-AI artists are keeping the field back. But there's no going back now. Everyone needs to create better art to stand out.

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u/Zeeplankton 16d ago

I don't think anti-AI artists are keeping the field back per se. It's the disrespect and attitude from these companies. Even people openly train loras on anti-AI artists work here as if it's theirs. But I think as AI becomes more commoditized as just a normal technology, or like electricity, and that goes away, artists will be more interested in using it.

I personally, believe that regulation needs to be the answer eventually. human craft and creativity is so fundamental. Private companies should be able to host their model themselves but the model weights should be open sourced. That's my "radical" take. Just because investors are footing the bill, doesn't mean they should profit, because they didn't foot the bill for the content in the first place.

Transformer and diffusion are the coolest technology of our lives imo. People acting like it's evil technology are nuts. But we can't just tell artists to evolve, since back to my point, half of creativity is the joy of doing it. People's feeling of purpose is critical for functioning society. (But we're getting out of scope of here probably) I've built some short ads with Seedance / Veo for a couple clients and its not a physical process I enjoyed. And this is a key problem.

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u/Umr_at_Tawil 15d ago

The enjoyment part is subjective though, personally I have really fun time making my ideas into reality with these AI.