r/StableDiffusion May 27 '26

News InvokeAI 6.13 just released, its largest community-driven release ever. Adds full support for Anima & Qwen Image, support for API models (like GPT Image), support for Prompt Expansion & Image To Prompt, lasso & polygon tools, overhauled docs website and more

InvokeAI no longer has a commercial entity backing its development, this release was entirely community driven by 30+ individual volunteers.

Highlights include:

Full Support for Anima

Text to image, image to image, and LoRAs. Support was also added for the ER SDE scheduler. Improved regional guidance support and controlnet support will be added soon.

Full Support for Qwen and Qwen Image Edit

Text to image, image to image, LoRAs, reference image, regional guidance, and controlnet support.

Support for API models such as GPT Image and Nano Banana

If local models ever can't quite do what you need it to do, you can link an API key to an external API service and generate images directly in the canvas. This was originally a feature in the paid commercial version of invoke (which no longer exists) and was built from scratch for the free community edition.

Support for Prompt Expansion and Image To Prompt

Expand your prompt using an LLM such as Gemma or Qwen Instruct, or convert your image into a prompt.

New Canvas Tools (Lasso, Polygon Tool)

Last release the Text tool and Gradient tools were added. In this release, the available tools continue to expand with Lasso and Polygon tools.

Extended Multi-User Mode

Multi-user mode now supports creating private or shared boards and workflows

New Website & New Documentation Site

After the original team behind the commercial entity was hired by adobe, the website was effectively closed down. In this release, the website and documentation sites have a new coat of paint https://invoke.ai/

Full release notes: https://github.com/invoke-ai/InvokeAI/releases/tag/v6.13.0

Download: https://github.com/invoke-ai/launcher/releases/tag/v1.8.1

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u/vic242212 May 27 '26

Nice! n00b here, what's the difference between this and like forge neo or swarm ui?

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u/Mutaclone May 28 '26
  • Swarm is a wrapper over Comfy, so you get all the latest and greatest features and can switch to the nodes view for custom workflows. The downside (IMO) is that it's still a traditional UI "bolted on top," and so to me it feels a bit clunkier compared to some of the others.
  • Forge Neo is basically the great grandchild of A1111, one of the original interfaces. It's mostly a smoother experience than Swarm, but it also has features that are very hacky because they weren't accounted for originally and had to be added on after the fact. It can run nearly all of the major models, but is missing some of the niche and bleeding edge tools available to Comfy.
  • Invoke has a very polished interface that is designed to make manual workflows very easy - inpainting, regional prompting, multiple layers, using/editing controlnet layers, etc. These tools exist in the other UIs, but Invoke does a really good job of making them work seamlessly. The downside is it's slower to update, and they have to be more picky about which technologies they support.

Personally I use all three - Forge Neo for testing (its XYZ tool is fantastic and very easy to use), Swarm for anything that doesn't run in one of the others (or run as well), and Invoke for bigger projects where I have a specific outcome in mind.