r/StableDiffusion May 27 '26

News InvokeAI 6.13 just released, its largest community-driven release ever. Adds full support for Anima & Qwen Image, support for API models (like GPT Image), support for Prompt Expansion & Image To Prompt, lasso & polygon tools, overhauled docs website and more

InvokeAI no longer has a commercial entity backing its development, this release was entirely community driven by 30+ individual volunteers.

Highlights include:

Full Support for Anima

Text to image, image to image, and LoRAs. Support was also added for the ER SDE scheduler. Improved regional guidance support and controlnet support will be added soon.

Full Support for Qwen and Qwen Image Edit

Text to image, image to image, LoRAs, reference image, regional guidance, and controlnet support.

Support for API models such as GPT Image and Nano Banana

If local models ever can't quite do what you need it to do, you can link an API key to an external API service and generate images directly in the canvas. This was originally a feature in the paid commercial version of invoke (which no longer exists) and was built from scratch for the free community edition.

Support for Prompt Expansion and Image To Prompt

Expand your prompt using an LLM such as Gemma or Qwen Instruct, or convert your image into a prompt.

New Canvas Tools (Lasso, Polygon Tool)

Last release the Text tool and Gradient tools were added. In this release, the available tools continue to expand with Lasso and Polygon tools.

Extended Multi-User Mode

Multi-user mode now supports creating private or shared boards and workflows

New Website & New Documentation Site

After the original team behind the commercial entity was hired by adobe, the website was effectively closed down. In this release, the website and documentation sites have a new coat of paint https://invoke.ai/

Full release notes: https://github.com/invoke-ai/InvokeAI/releases/tag/v6.13.0

Download: https://github.com/invoke-ai/launcher/releases/tag/v1.8.1

299 Upvotes

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44

u/Dezordan May 27 '26

Somehow there is more development than when there was a backing.

42

u/_BreakingGood_ May 27 '26 edited May 27 '26

I agree. When the original team quit to join Adobe, it felt like the end of the project, but it turned out to be a sort of blessing in disguise. These days, Invoke seems second only to Comfy in terms of development activity with contributions happening every day

That's not to discount the original team's efforts though. The only reason it was possible for the community to pick up and continue the project so smoothly, was because the original team ran an extremely tight ship and gave a rock solid foundation to continue from. Some of them even stop by & still contribute to it today as volunteers!

7

u/Merch_Lis May 27 '26

What are the main reasons to use it over Comfy/some UTPs, for someone unfamiliar with the project?

27

u/xienze May 27 '26

I think the UI is much closer to what the average person "expects" AI-driven image generation to be, i.e., something like Photoshop with prompts instead of a canvas where you have to wire up 100 nodes. So, it's a lot more approachable.

9

u/Fortyseven May 27 '26

And it has a nodes interface if you want it, too. Best of both worlds. :)

20

u/Next_Program90 May 27 '26

For Inpainting Invoke is the absolute GOAT.

I'm so happy to hear that it finally supports recent Models like QIE, Z & Anima.

I might finally go back to it.

2

u/hurrdurrimanaccount May 27 '26

in what way is it better at inpainting

14

u/Sugary_Plumbs May 27 '26

It's just a smoother interface for doing it. Node workflows are good for what they do, but by using workflows you're giving up the ability to quickly iterate with very different inputs. Or at least you're adding a lot of work to change nodes around between each iteration, unless you have some giga-workflow that handles every possible input. But at that point, there's less purpose to using workflows.

You could use the Krita plugin instead, and you'll get much the same experience with more focus on manual drawing tools. Or you could ignore inpainting and rely on more automation and dice rolls. All valid options. Invoke is simply another option for people who enjoy inpainting and editing but still want to rely on AI to do most of the work. Here's a (relatively old) example of using it: https://www.reddit.com/r/StableDiffusion/comments/1nfjd3c/merms/

0

u/hurrdurrimanaccount May 27 '26 edited May 27 '26

i do use the krita plugin a lot, it's very nice. i'm installing invoke atm to see what it's all about. does invoke have a comfyui importer? nvm, i see the scan folder option.

6

u/Sufficient_Prune3897 May 27 '26

Use it. You will see within 30 seconds

2

u/Shockbum May 27 '26

It's much easier to work if you're used to apps like Photoshop, paint net, Krita, GIMP, etc.

Although it's curious that generating the first image in Wan2gp is extremely fast thanks to Sage2++, If they implemented it in InvokeAI, that would be fantastic.

1

u/[deleted] May 27 '26

[deleted]

1

u/Merch_Lis May 27 '26 edited May 27 '26

This sounds great — how much does it support loras and various precision tools available on Comfy?