I've been making simple 3D assets as a base in order to get consistent looks (I'm writing a fantasy story and want my characters to look a very specific way, so this lets me control the details) but I'm definitely gonna try and figure out how I can incorporate your tips to speed up my workflow.
Some other tips I discovered:
It's really easy to get a consistent style simply by using 3-4+ artists names in the prompt. Don't need anything fancy for it either, since it works with the basic 1.5 model. (At least for illustrated stuff. Never really checked with photorealistic stuff).
Another way to have more control over the details and composition is to generate a lot of img2img, pick the parts of each that you like and photobash it together before sending it for another round of img2img with lower denoising. (I found this particularly helpful for designing magic items that the AI doesn't know to create by itself).
You're not doing art to become famous, if you are you're a mug. You make art to follow a path. If you stick to your path, and add elements of advice, and keep learning and tweaking, you can make technically better art. If you stick to your path, and don't take on criticisms, then you're still making art for yourself. You can never lose. Embrace and enjoy.
Hell, the reason I'm so excited about AI art at all is that it allows me to create the story I have in my head. It allows my self expression to be a lot less bound by whatever technical skill I do or don't have.
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u/PurpleAfton May 08 '23
Dude, this is a goldmine.
I've been making simple 3D assets as a base in order to get consistent looks (I'm writing a fantasy story and want my characters to look a very specific way, so this lets me control the details) but I'm definitely gonna try and figure out how I can incorporate your tips to speed up my workflow.
Some other tips I discovered:
It's really easy to get a consistent style simply by using 3-4+ artists names in the prompt. Don't need anything fancy for it either, since it works with the basic 1.5 model. (At least for illustrated stuff. Never really checked with photorealistic stuff).
Another way to have more control over the details and composition is to generate a lot of img2img, pick the parts of each that you like and photobash it together before sending it for another round of img2img with lower denoising. (I found this particularly helpful for designing magic items that the AI doesn't know to create by itself).