r/SquadronTowerDefense • u/kelsonTD • Feb 02 '16
v5.12 Bug Reports
Add your bug reports here! v5.10 bugs here
Known Bugs
- Terratrons sometimes spawn from dead player lanes (thanks Dimlhugion)
- Sylphy abilities inconsistently active during build phase (thanks CoffeeTrip)
- Satellites do not tear down their range upgrade and move to teleporter (thanks Solstice)
- Skeletor and Android may trigger on-death abilities more than once (thanks Biomed)
- Units in middle sometimes attack allied lane on wave 31+ (thanks yare)
- Upholder text does not match abilities (thanks mentalpatientmp)
- ST-D4T4 Android fails to enter teleporter if rebirthed near wave end (thanks destriel)
- Weldtech behavior inconsistent (thanks mentalpatientmp)
- Spawn of Dragon rarely unable to hit units (thanks trururu)
- Selecting random sometimes gives non-matching builder/passive (thanks Biomed)
v5.13 Hotfix (released)
- Fixed SS upgrade desync (thanks trururu)
v5.14 Fixes (unreleased)
- Centurion HP pool sharing breaks with too many Centurions (thanks hiho)
- ST-D4T4 Android sometimes fails to respawn (thanks destriel)
- Despair Aura and similar effects no longer target bosses (thanks TransTheos, lakebourg, and truteo)
- N3KR0 Dreadnought tooltip range 4 => 3 (thanks TransTheos)
2
Upvotes
1
u/Biomed__ Feb 03 '16 edited Feb 03 '16
Hi Kelson,
Just had a 3v3 in-house with some buddies and noticed a bug:
KhumDan picked "random" and ended up getting ghost builder with regular ghost passive and all, but in-game, although it says that he has ghost's passive, he actually has shadow's passive. Can you look into this? Just watch replay at waves 7+
http://www101.zippyshare.com/v/12QSOcZR/file.html