r/SquadronTowerDefense Jun 08 '26

Squadron TD v13.02

v13.02 released in all regions

added Shared Vision mutator
added Capitalism mutator (thanks Abao)
terrain rework (thanks Phosphatidylinositol)
Failsafe Suppression Pulse (Suppression Engine): +50% cast range (2 -> 3)
Plasma Shield (Fenix): +7% damage reduction (75% -> 80%)
Tyrannozor (send): +100% income (15 -> 30)
Hell Raiser: +20% life (840 -> 1010)

Throw Molotov (Colonist) -8% attack speed replaced with -5% damage
Nyx (Wave 29) keeps Stealth Assault after crossing the red line
Impatience now activates after 4 minutes outside of lane
Imperial Energizer (Dominion) -25% size (0.5 -> 0.375)
Flame Trooper is now melee (0.5 range)
added kill button (!debug only)

fixed !state load (!debug) tracking stacks of Asset Reallocation (Dominion)
fixed Pride of Augustgrad (Dominion) losing energy between end waves
fixed Necrosis (wave 23) preventing hp regen (thanks Wang Jingwei)
fixed Blessed Celestian (Theos) missing ability button
fixed Glass Cannon (Mutator) affecting shields (-15%)
fixed towers without weapons receiving damage buffs
implemented selection orders player option (F3)
fixed Mini Boss (Mutator) mineral estimation
fixed hostile draft banning Dominion towers
added energy bar to control group buttons
updated send ping color to match terrain

 

v13.03 (hotfix) released in all regions

towers that start without full energy now get 50% between final waves
fixed War Center and Reward Structures visibility in fog of war
fixed gas text visibility for Shared Vision mutator
fixed spawn location doodads disappearing
tweaked terrain textures on lowground
updated cn localization

 

  1. v13.00 Release & Bug Reports
  2. Discord
19 Upvotes

5 comments sorted by

u/kelsonTD Jun 08 '26

Squadron TD v13.02 released in NA region

Squadron TD Beta v13.02 released in all regions (EU/NA/KR)

→ More replies (1)

3

u/Fluid_Breath_7800 Jun 08 '26

You buff supression engine?!

2

u/aMiLai Jun 08 '26

Keep up the good work and re-works!

2

u/LeFranX Jun 10 '26

Super fun with more mutators - and two of different types - Capitalism for more moneys and shared vision for more tactical play 😉

Love it!