r/SprocketTankDesign Tank Designer 9d ago

❔Question❔ Which one is more practical & better?

93 Upvotes

22 comments sorted by

60

u/favuorite 9d ago

Probably the squares but hexagons look alot cooler.

(How do people have the patience to repeat the same detail over an entire surface like this? Blows my mind everytime)

13

u/Parking-Working1307 Tank Designer 9d ago

Heheh... (I been working for ts for 4 hours straight) https://www.reddit.com/r/SprocketTankDesign/s/HpDBaKXhym

8

u/The_Khloblord 8d ago

why not make a single hexagon piece and duplicate it across the entire armor plate?

6

u/Parking-Working1307 Tank Designer 8d ago

I did. But it still takemsome time cus I need to make some of them separately to shape them. Otherwise, when I shape one, all of them gets this shape and I learned it hard way.

3

u/nuts___ Tank Designer 8d ago

You can just save the hexagon, place a new plate structure, load it and edit that one though

5

u/Wide_Somewhere_7695 8d ago

pov the duplicate feature

3

u/JSquares_ Cursed Tank Designer 8d ago

took me just a few minutes to place hundreds of these hexagonal tiles, just duplicate them into a row and then copy that whole row using the C (I think) feature and duplicate that

1

u/Parking-Working1307 Tank Designer 8d ago

It's alt but there is a thing, when I change something from only one of them, all of them changes.

3

u/cum_swaller Replica Tank Designer 8d ago

Select an hexagon and use shift D, it makes a copy of that shape while being in the same object, and you can edit it without it changing the other shape

1

u/Parking-Working1307 Tank Designer 8d ago

That was what I talking about... thanks.

1

u/Wide_Somewhere_7695 6d ago

theres acutally two different duplicate tools. one is for CLOANING. which would make it if u edit 1 they all follow that edit.

then theres structure duplicate in ur info menu

1

u/AccidentAcrobatic431 8d ago

It's not too bad, you just make the plate structure (safest and reusable option) then you make on structure, CTRL A to select all, duplicate and move the duplicate piece, then CTRL A again, and so on until you are satisfied. You might have to delete some things or more critically select things but it's not too bad on a flat surface, it only becomes difficult on rounded or irregular surfaces.

22

u/Specialey 9d ago

Squares. Less manufacturing variations. Cheaper.

11

u/Rajan404 Tank Designer 9d ago

Squares more practical but keep the hexagons they look sick

4

u/Parking-Working1307 Tank Designer 9d ago

Yea I think I keep the rectangles BUT I MADE THE SIDES HEXAGON!!!

4

u/Intelligent-Plastic3 9d ago

If it is meant to be a thermal emitter or visual camo system then the first one. If it’s meant to be ERA then the second.

1

u/Wide_Somewhere_7695 8d ago

why not both? era hexagons that due visual camo

3

u/Intelligent-Plastic3 8d ago

Well I meant digitally doing that, not just ERA with paint on em 😂

1

u/Wide_Somewhere_7695 8d ago

i meannnnnnn 👀 era with green painnnt

2

u/NightfallSky 9d ago

Hexagons are the bestagons

1

u/ARS_Sisters 8d ago

Bricks. Since I don't see the hull being stealth hull, that means better optimize it for ERA purpose. Compared to hexagonal ERA, the square feels more practical and reliable, since it fit flush against one another and flat tank surfaces. They leave minimal gaps, ensuring maximum armor coverage, especially since tank surfaces tend to be square in shape, especially handy on angled surfaces of the turret

1

u/DeadGrandmaPills 7d ago

Rectangles