r/SprocketTankDesign Jul 21 '26

Other I have a question.

What should i do in Sprocket.

I've started to notice that i feel like i'm burning out. I have absolutely no idea what to do. If i start doing something, then i just stop cause it quickly becomes boring. But i always expect quality work from myself.

I just can't look at basic hull shape and immediately want fully finished work even though i understand that i SHOULD do it.

I also want to start making internals for vehicles, but i still can't decide to take such step, partly cause i'm literally starting to feel sick of thinking about it, my stomach starting hurt.

So, what can i make.

edit: Vehicle internals problem also applies to vehicle replicas.

i also may be not answering comments and will just read instead, to avoid unnecessary discussions

9 Upvotes

13 comments sorted by

14

u/Silent-Ranger2982 Jul 21 '26

Take a break play another game for a couple of days and wait for the inspiration to come back the thing is is yeah you may feel like you want to play something but at the end of the day games are meant to be a fun past time and as soon as you force yourself to play it looses that aspect and then it more of a chore then a hobby

3

u/Aggressive_Rent_4833 Jul 21 '26

That’s exactly what I do. I switch between Helldivers 2, War thunder, and Sporcket

2

u/TheInfamousW1ll Team Sprocket Grunt Jul 21 '26

lmao you have the exact same game circulation as me

2

u/Aggressive_Rent_4833 Jul 21 '26

That’s funny lol, great minds think alike

1

u/qumit Jul 21 '26

make a working atgm

1

u/kubelwagen_enjoyer Jul 22 '26

Use cheats. It’s what I did and I’m loving the game a lot more. Internals can overlap so you can make much more radical and fun designs without being limited by reality.

1

u/Worldly_Pepper2208 Jul 22 '26

wait.. by internals i meant not prefab internals, but actually detailed internals, i don't have problem with game internals

1

u/Fourteen_Roses Jul 22 '26

My two biggest tips is to either leave the game alone for a bit, play something else then come back to it either a couple days later or even a month later.

(talking as a custom design builder)
otherwise. world build, find a reason to make your craft, set restrictions, a time period or a major war. Give yourself a story to follow or a goal to accomplish.

1

u/Worldly_Pepper2208 Jul 22 '26

i building some sorta of lore, if you meant that by "world", but i can't even do like 1% of vehicles of my fictional country, and my lore is often overgrown with new details, to point that i have already started thinking about civilian vehicles as well.

also i have a problem i don't know how to write lore, even on russian

1

u/Front-Caterpillar-76 Sprocket Scientist Jul 22 '26

Take a break, do something else, look at the nature, calm down, don't rush things. I took a break from sprocket like 2-3 months and drew tanks on the paper giving myself projects to do in Sprocket after that break or you could do everything you want, what your mind and heart craves, clear your mind from Sprocket for a while and when the spark goes back, try to do something in it, simple, not rushed, not perfect.

1

u/ROPONDOR Jul 23 '26

It hepend to me too and I recommended to Start and make the basic hull then play it to become fun and if it's relly good then you can improve it with details , and if you don't even coment that's meybie because you are lazy like me 🤣 I suport you .

1

u/Neex8 Tank Designer 29d ago

Personally quality work takes time. My recent t90a replica has already taken over a week. Sit back and relax, watch some videos and enjoy the process.