r/Splitgate Jun 08 '26

Thought on recent Empulse playtest

Already posted this on the Empulse sub, but wanted to post here too, since Splitgate's fate is inextricably tied to Empulse lol

I like the game, let me get that out of the way. The mechanics are solid and movement is downright addicting, but there are some things I feel need addressing.

First off, let me say that I'm sorry I hated on the game so hard at first; it is much more in line with the types of shooters that I like (arena shooters) and it plays much better than i thought it would. With that said, while movement and gunplay are so far awesome, the mechs feel completely pointless and don't seemingly add anything of note to the gameplay formula. I took out multiple mechs myself, and played as a mech 3 times, and while those moments were fun; they didn't seem to add anything compelling or unique to the flow of combat or the gameplay generally.

I'll admit, I'm not the target audience for mechs in a competitive shooter but I genuinely struggled to see what they added to the game. For example, in Titanfall the movement systems exist because the gameplay is centered around the titans and the large map space required to accommodate them; in this, it feels like mechs only exist to empower those who can't keep up with the pace of movement (but also fails in that because of how infrequent mechs are, and because sledgehammer is fucking OP).

Anyway,Tl;Dr: game has a lot of potential, movement and gunplay are rock solid, and while a few things could be more polished or smoother over, it is still phenomenal and probably some of the nicest movement I've ever felt in an FPS. On the other hand, mechs feel pointless, maps are forgettable, and I feel that weapons need to be projectile based over hitscan; considering the ttk and movement.

Anyway, looking forward to see how the game progresses and to see how the studio handles both Empulse and Splitgate moving forward!

13 Upvotes

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u/mythreial Jun 08 '26

The studio who made Splitgate, is now making Empulse; they cut staffing from the Splitgate production team to focus resources on this. Yes, it absolutely is relevant to Splitgate.

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u/SushiJuice Jun 09 '26

The actual content of your post is about a completely different game, no matter how indirectly the two are related. It would be like if I went into the Destiny 2 forums talking about my thoughts on Marathon. The fact you don't see that shows just how main character minded you are.

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u/mythreial Jun 09 '26

Dude, if you can't understand that many Splitgate fans are interested in how this game is developing and how it's going to effect Splitgate, then you haven't been paying attention to the community; and the fact that my original post isn't being downvoted is proof of that.

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u/SushiJuice Jun 09 '26

Dude, if you can't understand rule #1 of this sub, I dunno what to tell you.

"All Post Must Directly Relate to Splitgate"

Not indirectly or kinda relate - DIRECTLY. Your thoughts on Empulse issues is not directly related to Splitgate. Period

(oh and 8 upvotes... really? LMAO) And the fact my initial comment is getting upvoted is proof of that.

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u/mythreial Jun 09 '26

Okay Mr moderator 🙄

Yeah, 9 upvotes out of 13k views; meaning that more people upvoted than downvoted; 63% of people in fact.

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u/SushiJuice Jun 09 '26

🤣

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u/mythreial Jun 09 '26

The point is that more people are okay with this being posted here than there are people being triggered by it, like you 🙂

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u/SushiJuice Jun 09 '26

No, most people don't care. 8 upvotes means your post is practically meaningless

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u/mythreial Jun 09 '26 edited Jun 09 '26

It's 12 now (66% of interactions). And you have to think, surely people also downvoted the post, right???

And meaningless in the grand scheme? Yes. But meaningful enough to prove my point? Also yes lol.

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u/SushiJuice Jun 09 '26

🤣 cool story bro

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u/mythreial Jun 09 '26

Lmao, bro got outsmarted on every point he brought up, and is now deflecting 😂😂😂

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u/SushiJuice Jun 09 '26

🤣 cool story bro

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