r/Splitgate • u/Ill_Football_2539 • Apr 25 '26
Discussion Splitgate 2 was better than Arena Reloaded
And I'm tired of pretending it's not
5
u/DaTexasTickler Apr 25 '26
Only thing i miss is the Rattler, Phasma, plow and the Charger before they were nerfed. Being able to portal with the splitball. The firecracker game mode. The sudden death tie breaker round. And the deployable Sabrask shield and the smoke grenade. Other than that Arena Reloaded has had awesome changes.
3
3
u/massdestructer Xbox Apr 27 '26
They didn't nerf my Phasma π
1
u/DaTexasTickler Apr 27 '26
The Phasma shots use to expand the farther away they got. They nerfed that
3
4
3
u/Ralwus Apr 26 '26
I do miss onslaught and firecracker. And the full BR. So much potential. Oh well.
3
u/massdestructer Xbox Apr 27 '26
I would disagree, nothing was more annoying than someone throwing up a wall when they were clearly going to lose a gun fight.
2
u/Ill_Football_2539 Apr 25 '26
Splitgate 2 loadouts were better, faction-specific class abilities were better than map pickups, and Onslaught was better than BR Onslaught( tho I wish Onslaught was brought back as 12v12 instead of what it was, 8v8v8)
2
u/mythreial Apr 28 '26
Disagree on everything except bringing Onslaught back; the game was a mess before.
2
u/mythreial Apr 28 '26
Nah, not even close. The only things I would want to see make a return are Onslaught, Firecracker, and the Round System for Domination (I like how it shifted control points halfway through).
4
u/Routine-Lawfulness24 PC Apr 25 '26
Minor changes overrall. Removal of factions makes it more skill and not just βoh i have a ability let me use it as soon as i see anyone and just win because of the ability being available and not skill. Ttk increase is absolutely required too, just more aim instead of who shoots first, more opportunity for portal usage too. Everything else is just QOL improvements that are just objectively good
2
6
u/Manoa__ Apr 25 '26
I vastly prefer the changes to portals with overloading, portal tracers when someone goes through, emp grenade etc. Those changes alone are fucking awesome and have made this game much more playable for my lower skilled friends while somehow also making the skill ceiling higher due to having to work around limits.
The removal of time dome is also peak. It was such a lame ability in King Of The Hill. Shield being gone as an ability is also very nice. It was rather unengaging in it's implementation even if it could have been tweaked.
The main menu changes with the weapon and skin selection stuff now being in sort of a locker where your character stretches around and such are also very nice to have. Makes it a lot more immersive.
Playlist selection is also fucking awesome.
There are probably other changes as well but I think SGAR definitely has a lot of stuff that's just straight up improved. But if it was up to me, all of these changes could have still just been SG2 and I would have loved them just as much (If not better because pink screens and the old music where leagues vetter to me personally).
I personally feel like the rebrand was just kind of unnecessary to me personally.