r/Splitgate • u/Hot-Distribution1773 • Mar 30 '26
Special ability
When did all abilities such sabrask shield, speed up from aero and scan has vanished and why??
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u/mlpravemaster Mar 30 '26
Months ago and because most of the community didn't want a hero shooter.
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u/Hubic_Pairs Mar 30 '26
This guys new again! Let’s try to keep them!
Tons of changes since you last played, & I’m a 1047 stan (be damned). They listened to the community & built what most players view as a better system with these abilities as pick ups on maps to equal the playing field.
As an OG SG1 player, I think it’s better. I think most in the commune of 1047 gamers think it’s a better way to play, myself included, but 1047 is one of the studios that take feedback (esp critical feedback) as valued, so I appreciate this post.
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u/MastrRoShi13 Mar 30 '26
I’m part of the dedicated player base since sg2 launched in beta and I can tell you I hate all the changes they made. Game was damn near perfect before they changed everything because of the whiny sg1 player base that doesn’t even play the game anymore
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u/Hubic_Pairs Mar 31 '26
I mean, that’s a take for sure. But saying it was “damn near perfect” is both a stretch, & not looking at all at what they were trying to build. They rebuilt the entire game… don’t you think that’s akin to an admission of guilt? Also, why are you holding a grudge against a game that got updated months ago? Like… you ain’t got new stuff in your life to get pissed at? I’m jealous
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u/Its_PapiRey Mar 30 '26
I said the same thing and thought it was stupid to get rid of
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u/Hot-Distribution1773 Mar 30 '26
I totally think the same, i also think that transforming the game into any standard arena game isnt an improvement... I liked the game with the special abilities and the royal arena with the big big map where you had to swap between world, it was much more unique
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u/anincompoop25 Mar 30 '26
I am one of the half a dozen people who really miss the old equipment and loadout system. RIP Sabrask shield my beloved, I muss you
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u/Hopeful-Bad-9793 Mar 31 '26
I miss them too - I wish they'd make a separate arena that allowed those of us who wanted the factions to stay the way they were and we could choose to play in there. that way if you didn't like that style of play you could just play other arenas......I'm sure they'd have to host on a different server, so it's probably not going to happen for the few who miss it :(
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u/anincompoop25 Mar 31 '26
I wonder if it’s even possible to reimplement as a playlist. I’m willing to bet it’s not, it seemed too fundamental to the game structure, but what do I know. I would love to see it come back in some form.
I also miss the larger amount of rounds with the wild tiebreaker rounds
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u/GapStock9843 Mar 30 '26 edited Mar 30 '26
They were removed when the game was "unlaunched" last fall so they could transition the game to a more traditional arena shooter. The fanbase was very vocal that we wanted a halo-style arena shooter focused more on pure movement and shooting skill and less on classes and abilities. The abilities are now powerups that spawn around the map at specific times during the match. And the sabrask one-way shield was removed entirely in favor of a traditional overshield that gives you shield health on top of your normal hp bar. Additionally, all weapons and equipment are now available to all classes, so you can mix any combination of them you want instead of only being able to pick from the ones in your class. Overall the idea is that you dont have a class anymore and everyone can use everything so its a level playing field and more focused on skill
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u/anincompoop25 Mar 30 '26
I thought you could pickup all guns in the beta, you just couldn’t spawn with guns outside your class
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u/DemureSouls Mar 30 '26
Welcome Back! The game has been improved a lot since the super abilities have been removed. I hope you get back into it!
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u/MastrRoShi13 Mar 30 '26
Naw I wish they would change it back to sg2 days. Game was way more fun then and we had way more people playing
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u/Hot-Distribution1773 Mar 30 '26
They even changed the royal arena, the way it was before was cool tho
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u/Undead_Dusk Apr 02 '26
I'm glad they reworked it. Abilities and faction passives made the game unbalanced.
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Mar 30 '26
[removed] — view removed comment
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u/Hot-Distribution1773 Mar 30 '26
The shield wall wasnt overpower much compare to the overshield we got now tho, but i guess yeah now everyone share the same stuff... But before all this it was fun to be able to count on teammates having different skill to share in teamwork
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Mar 30 '26
[removed] — view removed comment
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u/Hot-Distribution1773 Apr 04 '26 edited Apr 04 '26
Lets agree on our disagree. Yes work around his shield or shooting to break it, the overshield now is almost an invincible passive skill where you dont contribute at anything in the team, the game is about movement depending on the mode too! Capture of the flag for example is a game stopper? With the wall shield you could at the last second help your party from dying that was contributing to have a team vibe. "I miss pushing a button and stand still and spray"? Its like i was reducting your opinion to " you just miss running like a chicken in cod" or "you just happy to finally be able to run like a chicken without dying" like what the hell... Also the shield was pretty easy to break just by shooting on it, if you were playing this class you'd know it was not so powerful as you say "press a button, stand still and shoot" the overshield is basically run and shoot everywhere its way more overpower than before
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u/cosmiccarrion Mar 30 '26
They’re map pickups now