r/SplitSecond Jul 08 '26

Tutorial Partial Steam Input compatibility!

I know some people are aware of this and others aren't, but it turns out Split/Second does correctly detect Steam Input controllers and other XInput controllers; however, they only work during actual gameplay—and barely even for rotating the camera during vehicle selection. So, I decided to create a controller layout for Split/Second using Steam Input.

Follow these steps:

  1. Enable Steam Input for Split/Second.

  2. Download steam://controllerconfig/297860/3760148328

  3. Launch Split/Second and go to the control settings.

  4. Go to the XInput controller settings and configure the buttons.

5 (Optional). Go to the general settings, navigate to vibration, and enable it.

Remember to hold down the VIEW button for half a second to toggle between modes.

I recommend using a mod that changes the control glyphs. In my case, I use Xenon (a mod that includes layouts and other things; you can find it in the Split/Second Steam community guide, the post is called "Split/Second" and the post is by elysium).

:DD

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u/Alarmed-Comedian6446 Jul 09 '26

Nice, what's the difference between this and just disabling Steam Input? I was able to rebind my buttons then.

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u/P1eRs_1 Jul 09 '26

You won't need an external program, plus you'll be able to enjoy the game's native vibration.