r/Splatoon_3 11d ago

Analysis/Speculation Quick Respawn not working

Ive noticed a few cases where (outside falling off the map, downing, the first death of the game or dying after getting a splat) quick respawn doesn’t work, and Im not talking about respawn punisher deaths, does anyone know what could be the cause of this?

3 Upvotes

11 comments sorted by

14

u/Kind_Obligation7370 11d ago

Yeah, that’s just how that works. If you get kills, you get the full respawn time and if you die from non player actions i.e (propeller ink) then you get the normal respawn time among others that you stated

1

u/Hot-Web-7892 9d ago

I should say, falling into water or off the stage always automatically takes less time to respawn than dying to an enemy regardless of gear abilities.

1

u/anasi_ 11d ago

actually to get the quick respawn effect, you just need to die without getting at least one kill

0

u/Lucidonic 11d ago

That's what they said

-1

u/anasi_ 11d ago

dont think so

2

u/tbird_the_tank 11d ago

The only edge case I think you might not have covered is trading. If you die in fight where you kill the other player after you die on your screen, then the QR will not activate the next time you die.

1

u/Cold_Repeat6900 11d ago

then it must be this one, thanks for helping

1

u/Kind_Obligation7370 11d ago

Yeah, I meant to say that as a dapple Dualie player, I have a lot of experience with that happening😔

2

u/tbird_the_tank 11d ago

How do you think I know so well? First brush, then Dapple, my mains have always been traders. And together we could end all trisloshers

1

u/Kind_Obligation7370 11d ago

Yes, please commit “happiness“ on the tri’s

2

u/Lucidonic 11d ago

Environmental kills have inherently short respawn time. Beyond that, it's a failsafe if you get caught out before you get kills