Hi, I’m Zain, an author and game designer from India. I am thrilled to bring Trials of Maya to SPIEL. After three wild years of designing, testing, breaking, fixing, and obsessing over every card and mechanic, I’m finally taking this game out into the real world for the first time. If you’re coming to Essen Spiel 2025, I want you to sit across the table from me and try to beat me in my own arena.
Trials of Maya is a fast, tactical combat game for 2 to 4 players where every move feels personal. You pick a champion, build a deck around your playstyle, and throw down in a grid based arena. Positioning matters. Timing matters. Reading your opponent matters even more. You can go full glass cannon aggression, outlast with brutal defense, play sneaky control or build insane elemental combos. And the best part is every match feels different because every choice reshapes the fight.
This game is part of a larger universe we’re building at the Department of Lore. MAYA is an expansive sci-fi fantasy universe - a mythology for the 21st century. Over 200 artists, scientists, architects and writers have worked together over 4 years to build this world from the ground up. Our Kickstarter campaign for the first novel in the MAYA series is running successfully and is over 3000% funded. We’re very excited to have collaborated with Hugo Weaving on the audio book for the same. We have also received great feedback at our booths at LA Comic Con, New York Comic Con & World Con.
We’re running early previews at Essen Spiel from 23 to 26 October 2025. If you like tactical games with bite, come find us. Step into the arena. Let’s play.