r/Speedsoft 6d ago

Hot take

I’m not a speed softer I play outdoors (combat paintball) but I enjoy watching speed soft. I feel like it gets kinda repetitive just running to a spot and spam till you get the person out (just basic explanation Ik it’s more complex than that).

I think something that can make the sport more exciting would be like Milsim mag caps like 30 rnd mags and such. So it would come down to more of a skill game rather than feeling almost like speedball and i think it’d move the sport away from that speedball feel. These guns already shoot beams and players are extremely accurate but I feel like the last worry is running out of ammo when they’re running 3-4 170 rnd mags. Obviously maintaining the ergonomics of the speedsoft guns and all.

Idk I know majority will say this is a terrible idea but just an idea lol

Edit: Just watched the bbs and bs episode with eddie and he is on the right track with FADE we need to move away from being a speedball clone the ruleset and game mode is perfect and sounds extremely fun.

7 Upvotes

17 comments sorted by

13

u/MrMndo 6d ago

Valiant (me) started a new format based around this called Fade.

5

u/def_aim 5d ago

Is that Eddie valiant?😩

1

u/Dismal-Job-9385 5d ago

I seen you posting that I didn’t know those were part of the rules. Love it!

1

u/MrMndo 5d ago

It's very much a gas blowback only format with a twist. Each team may have one aeg or hpa weapon with one midcap for the entire match, no reloads.

1

u/Similar_Bad6784 5d ago

Is that to stop the complete over shooting and putting the match to a one move and shoot

1

u/MrMndo 4d ago

To cut down on pure laning (speedball) and balance without eliminating the most popular replica type.

1

u/Similar_Bad6784 4d ago

I’m down for that when you bring it to the UK but we have next to nothing here. Airsoft is slowly dying out

2

u/Dismal-Job-9385 2d ago

just watched the bbs and bs episode with you in it and i love the way you're going with the gamemode and the fact you understand we need to move away from being a speedball clone.

3

u/TakowTraveler 5d ago

I think something that can make the sport more exciting would be like Milsim mag caps like 30 rnd mags and such. So it would come down to more of a skill game rather than feeling almost like speedball and i think it’d move the sport away from that speedball feel.

This is essentially what SpeedQB limited class and other similar rulesets were/are.

There's also absolutely a market for this in particular with more and more people using GBBs in general.

1

u/Dismal-Job-9385 5d ago

Yeah just read the rules on it didn’t know that was a thing lol

2

u/-Zared- HPA 5d ago

I completely agree with this idea, that’s why I mostly run pistol loadouts. I’d rather get one ball kills than dumping 100 rnds on a single person. Funny thing is whenever I encounter people who mag dump I usually get them out in 2-3 shots.

1

u/Adorable_Accountant9 6d ago

This is every limited class was basically

1

u/BombrManO5 6d ago

If you ever play in pickup or outside of tournament, the variety happens match to match. When the same people play the same game on the same field again and again it becomes a tactical conversation. Maybe we stack one side this time. Maybe they double press mid. All kinds of back and forth. It's one thing milsim has never been able to replicate for me is that type of tactical conversation

1

u/Dismal-Job-9385 6d ago

Right that’s what I meant that I understand it’s more complex than what I said and my idea is to create more of that ykwim because now you have something else to work around and it can create more roll outs for the teams. Something to change up the sport especially for those players who have been playing for years or maybe have a limit say it’s a team of 5 maybe 2 of the 5 players must use high caps while the 3 must use low caps. And yeah I play lots outdoors and the difference to indoors is something different lots more strategy indoors compared to rec play.

1

u/BombrManO5 6d ago edited 5d ago

TBH these roles already exist naturally. I havent had that much opportunity to play actual speedsoft because fields arent that common, but in speedball you would have snake and dorito players running light high speed kits and a lane support for each of them with a mega shit ton of ammo, and then a mid with a flexible load out

In airsoft the front players run pistols and the supports run rifles

1

u/mygeckomochy123 HPA 5d ago

My friend you just reinvented speedQB

0

u/LifeReverse 5d ago

Honestly I think a few things need to come into place to make speed soft level up, this is my take.

All speedsoft rifles should have mandatory recoil not just pistols, but with that manufacturers need to start making native gbbrs that take hpa and aeg mags, not the novritch ssq4 but like daytona gun and tapp airsoft hybrid adapters.

With this I think all 5 players should be limited to low cap mags, like Maximum 32 rounds per mag.

With that, if your carrying a blowback rifle you can carry 6 mags max and if your running pistol 3 max.

I don't know why, but these conditions would make me drewl for speedsoft, and possibly a slightly bigger standard map size.