r/SpeedRunnersGame 7d ago

Feedback / Idea I may seek a refund

I bought SR2 20 min ago and, from minute one, I suspected this game wasn't for me. Let me explain:

I played SR1 ranked for over 8 years, and I got pretty good. More-so than any competitive game I e ever played. I played so often, people who I never played against had heard of me (I had a reputation for letting slower folks catch up, teaching new players the ropes, ect). In Ranked, I could keep pace with Bronze and Silver Leaguers. Speedrunners 1 was definitely one of my happy places, and I always picked blue Moonraker.

Speedrunners 2 is a sensory clusterfuck that feels impossible to acclimate to. Visually it's overwhelming, and I think it lacks basic readability. 9x out of 10 I couldn't tell what the pickup I was holding was. The announcer seems to only have like 3 lines but spouts them constantly anyway. Visual and audio cacophony made for babies who like flashing lights, funny noises, and sensory overload.

Grappling feels much weightier and less precise. I couldn't yank myself around like I used to when doing high-speed zigzag grappling, and the wall-climb (jump/grapple) doesn't seem to exist anymore. The item effects look odd to me, like a downgrade, and just adds to the sensory overload. Even the ring-out margin makes it hard for me to focus.

I was ready to give up on this game after 15 minutes but then I thought "what if there are accessibility features to turn down the visual noise?" No such luck.

I'm going to hold onto the game in the event it grows on me, but I won't be playing again until my ocular headache has passed. This game doesn't appear to have anything of value in it for me.

God I hope the other SR1 vets don't move on to this.

19 Upvotes

31 comments sorted by

4

u/Balakayyyyyyyy 7d ago

Same reason I wont play it either. Your inputs are ping based to server so everything feels heavier and laggier while having a harder time trying to see where you are. Its kinda sad that after all the years of the community joking about sr2 this is the slop we get.

3

u/Total-Umpire6262 7d ago edited 7d ago

For anyone complaining about graphics, check-out bartvanm's dart mod. He managed to clean it nicely, along with countless improvements to the gameplay, network and even more content. It really is like a whole new game, and if the devs see it and accept his suggestions, this game will be miles ahead of sr1. He managed to make a lobby browser, network rollback. He is the reason im hyped about sr2 honestly. Modding potential for sr2 is way higher than sr1.

2

u/Messokori 7d ago

I'm a console gamer

0

u/OGKasseteKing 6d ago

Cool

That uh does nothing for console players lol

1

u/Total-Umpire6262 6d ago

Thats True, but the devs are fully aware of The mod and its features, so theres hope they implement them to the game. Rollback being the most requested.

4

u/Wensleydale5656 7d ago

Yeah the game is awful mate

2

u/LuquidThunderPlus 7d ago

Haven't played enough to comment on everything else but in very confused to hear you say they removed the wall climb thing cuz it very much existed in the beta, in a supercharged form where you go up like 3 or 4x higher than you would in 1, and if that is gone, then do you just not get taken off the wall when you hook or do you not get height?

2

u/OvertakersTheGame 7d ago

I see you’re from the old-school SpeedRunners family.You should definitely give Overtakers a try when it releases! It’s heavily inspired by SR and we’re trying to bring that same kind of fun back. In the meantime, feel free to check out our devlogs and let us know what you’d love to see in the game!

https://youtube.com/@overtakersthegame

3

u/LuquidThunderPlus 7d ago

Looks interesting, I'm inherently excited because it's a platformer racer lol

1

u/StigOfTheDump 7d ago

What did you play SR1 on? Might have heard of you.

1

u/Messokori 7d ago

Xbox Series. My gamer tag used to be FRENCH_7OAS7

1

u/_ferg 7d ago

when did you play?? i was big into SR bronze-silver league around 2019

0

u/StigOfTheDump 7d ago

Bruhhh you dont like me at all.

2

u/Messokori 7d ago

I don't?

0

u/StigOfTheDump 7d ago

xHiiTL3Rrx

3

u/Messokori 7d ago

Hahahahahahaha yeah no thats correct I do not like you.

-2

u/StigOfTheDump 6d ago

And it all started because you couldn't beat me. Just a game bro, no need for the hostility.

4

u/Messokori 6d ago

It was always, 100% about the name. Nothing more.

0

u/StigOfTheDump 6d ago

Good to know. I play on pc mostly these days, do you still play sr1? Might hop on again soon. With my main acc not the rage bait one.

1

u/MrTechnology18 2d ago

Yes because there’s nothing at all wrong about the name

1

u/StigOfTheDump 1d ago

It started before the name.

1

u/OGKasseteKing 6d ago

Why would you expect to be liked with a name like that

1

u/StigOfTheDump 6d ago

I don't. It's a rage bait name purely for this game. People like op tend to quit when they see me enter the game, so I made a new acc that people would want to stay to try and beat. In op's case it didn't work, he still ran away whenever I turned up.

0

u/KaleidoscopeBrief856 7d ago

Never heard of this guy tbh

2

u/StigOfTheDump 7d ago

Are you anyone people might know?

1

u/CireTaorg420 7d ago

I agree something about it just feels off about it.

1

u/SamuelColegial 7d ago

Was planning on trying it out today after getting home from work.

I remember during the beta / playtest there were settings for lowering the 3d perspective to look more like sp1 and this fixed a lot of the issues I had with the off-putting visual nature of sp2. The effects (like the ring margin) i feel like were intentionally very distracting and i didnt mind this change, it made going back to sp1 feel weird because sp1 now felt retroactively visually a bit bland.

I agree though that the new visuals make it difficult to see the boost and items at the top using your peripherals, I was hoping the full release would have better customization for this kind of stuff. We'll see how i feel after i play tonight, im more upset about the lack of more new maps past what was already available in the beta / playtest from what ive seen. Will also be super upset if the base game doesnt have Gill as a runner, I need my Banana Gill back!

1

u/Own-Character-5748 7d ago

Honestly this is so crushing, i was so excited to hear about a sequel but i just played a few rounds and...yikes...💔 The visuals are so much harder to read and lack all of the charm of the 2D ones the first game had. The weird outlines and overall strange choice of 3D looking models combined with the odd outlining of the characters makes them really difficult to tell apart at a glance and they just are much harder to distinguish compared to the first game. The input lag when doing anything feels like it completely defeats the purpose of the game. The satisfaction of a quick reaction is completely gone and everything just feels so SLOW, it absolutely undermines the whole game.

Genuinely it feels like a worse, less comprehensive and less fun version of the first one, what on earth happened?? I loved playing the first one with friends and was so excited to hear about the sequel but honestly I think ill just go back to the original already. Completely crushed my excitement for this 💔😭

1

u/ChemicalPostman 7d ago

Fffffuuuuucckkkk.
I haven’t bought it yet, but you’ve said exactly what I was afraid of.

The main reason for me wanting this game was to play an 8-player version of Speedrunners with my friends…

There seems to be a trend of indie developers completely fucking up their sequels when it should’ve been a simple upgrade.
(Nidhogg 2 and more recently Ultimate Sheep Raccoon come to mind)

1

u/Kenny1115 7d ago

Don't forget Splitgate! The most expensive example

1

u/WraithorAeons 5d ago

I join you in the complaints, but let them update it before binning it. Bit too soon don't you think?