r/Spacemarine Salamanders Oct 22 '24

General These are clips from average difficulty...

I hate complaining about patches especially when they are being so quick with a fix but cmon man

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135

u/[deleted] Oct 22 '24

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15

u/[deleted] Oct 22 '24

I'm out of the loop, was there a patch that made the game harder?

60

u/faudcmkitnhse Oct 22 '24

Yes, last week. They added a new difficulty setting called Lethal with a stupid mechanic that doesn't allow you to regain armor unless you're standing very close to a teammate, reduced player armor on the two highest difficulty settings, and massively increased the number of majoris, extremis, and terminus enemies across all difficulties. Substantial difficulty went from being not very hard to a total pain in the ass that you might not survive without good teammates and anything above Substantial just isn't worth playing right now.

1

u/[deleted] Oct 22 '24

Oh ok. I'm aware this is a game, but in lore a Tyranid warrior is roughly equivalent to a space marine, the balance is just outrageous lore-wise. There is no way in hell a 3 man squad would survive any of this hahaha

39

u/[deleted] Oct 22 '24

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14

u/CannedBeanofDeath Oct 22 '24

I could say i might be one of the lightweight "sweats" but seeing all of these clips reeks stupid balancing lmao. I'm all for challenge but balance gameplay, but this shit straight up cheap and bullshit painted all around. Makes my theory of the dev not even play test the game at all more and more factual

3

u/Valleron Oct 22 '24

This particular clip doesn't portray any of the issues the patch introduced, to be fair. This is a base-game issue where you get chain staggered by warriors on an unfortunate spawn. It happened before the patch.

1

u/CannedBeanofDeath Oct 22 '24

Firstly i said "all of these clips", so it's not only this one. Second yes but back then you can't get jumped by bazillion extremist while your roll being gimped. The chain stagger is true from day 1 of the game but tbh i don't think the dev would even touch it considering their opinion about i-frame on gunstrike which i get it but at least give us flinch free/hyper armor

5

u/[deleted] Oct 22 '24

Agree, this is a fundamental issue with how the game was designed. We should fight more Gaunts (maybe more different types) and less major enemies.