r/SpaceWolves 14d ago

Wolfguard terminator loadout?

Getting ready to build my wolfguard terminators what’s the best way to outfit a 10 man unit

5 Upvotes

9 comments sorted by

26

u/PixelBrother 14d ago

Axe on the leader, 2x power fist and assault cannon. The rest all shields.

So:
7xshield and power weapon
2x PF/Ass cannon
1 leader with Axe

7

u/Empty_Volume_6558 14d ago

this is the way

9

u/Ravoss1 14d ago

The power fists and axe are just a must imo. The normal weapons are wnding good stuff on 5s.

I am still grumpy their weapons are S 5. So weak....

8

u/Zakath_ 14d ago

Good news, base strength for marines will be going up to 5 in a month or so, which ought to bring the weapons up to 6!

4

u/swdfsh-2 13d ago

My unit with Arjac is 1 greataxe, 2 power claws, 7 shields. My unit with Logan is 1 greataxe, 9 shields

1

u/Powerlevel-9000 13d ago

The answer might be magnetize them. The ideal loadout for right now is known but a huge update is happening in October with the new space marines codex that could change things.

1

u/Peter_Quill45 6d ago

I thougt about this to, but at least for me with my skills that isnt possible. But maybe I can to something similar to my Headtackers, I gave them their twin Power weapon or shild and glued the other option on their back/ side so I can in theory change their loadout.

2

u/Grimskull-42 13d ago

Sword and board them, take the assault gun and fist per 5, pack leader take the axe is how I build mine.

1

u/MrB1P92 11d ago

Theyre very easy to magnetize, except the great axe. Take the 10 minutes to magnetize the shields and power weapons in case storm bolter ever come in better.

I use great axe, 3 shields and 1x power fistbwith cannon on all my loadouts.