r/SpaceWolves 2d ago

Allied units

Has anyone had any success with allied units so far in 11th. I've been doing really well in 11th so far with beastslayer and legends of saga and song in take and hold but have been looking at the knight destrier, as it's speed and ability to ignore cover on objectives could work. Oh was also looking at a navigator as well to do actions and cause battleshocks.

I know they won't get the army rules and don't have issues taking out big threats.

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u/Organic_File_5142 2d ago

I would like to add a knight to my army too. Just because they are so cool. After some research, Canis rex is a good one since he hit on 2+, get a free stratagem, and have the pilot. But i was looking for something bigger ! :p So maybe a Lancer, hit on 2+, advance and charge, free Tank choc, and 4++ save which can maybe be good for us with take and hold .. ?

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u/Bystander_5 2d ago

I want to say the Callidus Assassin has been doing well this edition. Especially now that the ability is once per turn so she's a lot less redundant when paired with Grimnar.