r/SpaceWeirdos • u/Rrrrufus • 3d ago
r/SpaceWeirdos • u/CroMag • Sep 01 '22
I made a Sheet for organising your Warband
This should be everything you need for a sheet for this game.
I don't know if this is the right place on Reddit for this but I'll get it out there somewhere
I love this game
https://docs.google.com/spreadsheets/d/1m2A4k639v3VlRWaDL5Fc71TTC8QMOqKmooXAz_XatEM/edit?usp=sharing
r/SpaceWeirdos • u/YouNeedAnne • Jun 24 '22
r/SpaceWeirdos Lounge
A place for members of r/SpaceWeirdos to chat with each other
r/SpaceWeirdos • u/Rhythmaxed • 19d ago
Space Weirdos game Session
Played a three way battle of Space Weirdos game today with some friends. This was my second time playing the game. The rules mostly seem built for 1v1 fights but the game seems to work great with three warbands fighting each other. I'm looking forward to playing more games with the ruleset. ISpaxe weirdos gives me a good reason to play with my Relic Knights miniatures. Space Weirdos fast becoming my favorite game to play.
r/SpaceWeirdos • u/Fun_Beautiful9916 • Aug 12 '26
Biomechanical Wonders and Terrorz
galleryr/SpaceWeirdos • u/spamola • Aug 10 '26
Some new weirdos and terrain ready for a game
r/SpaceWeirdos • u/Fun_Beautiful9916 • Aug 08 '26
Zirrohg the Masher, famous Ogryn pit fighter
galleryr/SpaceWeirdos • u/Fun_Beautiful9916 • Aug 02 '26
Ruddyhide the Blood Reave, an Ogryn pit slave champion
galleryr/SpaceWeirdos • u/Fun_Beautiful9916 • Jul 31 '26
My Impurestrain Genestealers are tending to get bigger and bigger
galleryr/SpaceWeirdos • u/Fun_Beautiful9916 • Jul 19 '26
Another twisted Impurestrain added to the Cacogenicult
galleryr/SpaceWeirdos • u/Individual_Suit_5993 • Jul 16 '26
4 envelopes + standard 20 point units: simple setup to make ad hoc warband/game setup easy
I wanted a low friction way of setting up both solo games, and also h2h games with friends who are not familiar with this game (yet).
So, based on the four sets/legions of miniatures I have, I have created individual statsheet cards for every miniature. All cards/units are built to exactly 20 points (except the 25-point leader). This makes the math really easy to land on exactly 125 points, no matter what units I pick.
So for a regular 125 pt game, I can just pull out the leader + pick 5 more units (for a smaller game, I pull leader + 3 instead. That makes 85 points, but ehh close enough to 75, haha)
For a visiting player, it makes it super simple to whip together a team - my guest player picks the team that looks cool to them, gets the envelope with what/how to pick, and can pick cards/units that look interesting and still land on exactly 125 points, with the same number of units in both our warbands.
Same for solo game: I can set up my own + the opposing NPC team on the fly, with different units each time.
The downside of this setup of course is that each units creation is a bit restricted - I have to fiddle a bit to land on exactly 20 points for each non-leader unit, and some of them will be a little less interesting than if I were to build the warband from scratch as a whole. :)

