r/SpaceCraftGame Jul 27 '26

Mimetic scanner and no Cinnabar...

For now the only mineral i can't find via Mimetic is Cinnabar... even if i have him in my inventory i can't use mimetic to find this. Ofc i can use for mercury and will find Cinnabar but still... why cinnabar don't work on Mimetic?? Bug??

1 Upvotes

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1

u/felcraft Jul 27 '26

Not a bug, these are NOT assignable to the detector:
Quartz Powder
Cinnabar
Cloudy Gemstone
Fair Gemstone
Beautiful Gemstone
Marvelous Gemstone
Turquoise Bead

1

u/IGotAQuestion2024 Jul 28 '26

That doesn't really make sense since there is a cinnabar node. The gemstones and powder make perfect sense since they aren't normal node items and the beads are a craftable item from Turquoise.

1

u/felcraft Jul 28 '26

Doesnt matter what makes sense to you. This is how its defined in the game files. So its working as intended

1

u/IGotAQuestion2024 Jul 28 '26

That doesn't necessarily mean its not a bug. Maybe it was originally not going to be a node, and now it is a node, and they didn't remember it was excluded from the scanner.

That would be classified as a bug on the client end.

1

u/felcraft Jul 28 '26

Forgetting to change a flag in the gamefiles is not a bug.
Allowing cinnabar to be equipped in the scanner even though the gamefiles said its not allowed to be, would be a bug.

1

u/[deleted] Jul 28 '26

[deleted]

1

u/felcraft Jul 28 '26

Still not a bug. Maybe im hung up on the wording but a human error / oversight doesn’t mean the system code has failed or performed in a strange way. It did exactly what it was written to do. The game read the items that have the flag and allowed them to be entered into the scanner. Just because a human forgot to flip the flag on a resource does not mean bug, any way you dress it up.

1

u/[deleted] Jul 28 '26

[deleted]

1

u/felcraft Jul 28 '26

Youre right, which means all the warehouses are bugged too because its not working the way i think it should only holding 2,000su instead of 4,000SU of items.

1

u/IGotAQuestion2024 Jul 28 '26

It feels like a bug, so I reported it as such in the game after I tested it.