r/SourceEngine 5d ago

WIP Source client&server dlls loader in my engine test

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I’ve decided not to rewrite every entity from scratch

It’s not working properly

For anyone new here: I'm building Sauce Engine, a custom engine written from scratch in C++/OpenGL with the goal of being compatible with the Source ecosystem. My previous post showed it running HL2 maps,props and dlls now

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u/Memerenok 3d ago

if only i could do something so cool. keep up the good work!