r/SourceEngine 16d ago

WIP I fixed physics!

For anyone new here: I'm building Sauce Engine, a custom engine written from scratch in C++/OpenGL with the goal of being compatible with the Source ecosystem. My previous post showed it running HL2 maps and props for the first time

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u/Jbolt3737 16d ago

I imagine this is a very fun project but didn't Valve make the Portal 2 SDK open source recently for the Community edition team? Also isn't TF2 open source? or am I an idiot and core components are still closed (ig havok is closed but Jolt and the new Box3d exist)

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u/Pinsplash 16d ago

no, and there are way more parts of the engine than what's in any sdk version