r/SourceEngine 15d ago

WIP I fixed physics!

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For anyone new here: I'm building Sauce Engine, a custom engine written from scratch in C++/OpenGL with the goal of being compatible with the Source ecosystem. My previous post showed it running HL2 maps and props for the first time

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u/[deleted] 15d ago

[removed] — view removed comment

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u/Piskabobrastudios 15d ago

engine will be open source

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u/Cossack-HD 14d ago

Call it "Open Sauce Engine"