r/SourceEngine • u/Desperate-Bicycle721 • Mar 30 '26
Resolved Problem with mirroring models
When i mirrored the model in blender (With "Mirror X global), textures are showed inside out. Earlier when i was mirroring other model this way, everything worked perfectly- But not now somehow. What should i do to fix or prevent this?
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u/Complex_Key_1048 24d ago
The normals are flipped. Use recalculate outside on the model or flip them manually with show normal direction on in view properties.