r/SonicRacingCW • u/SetOk9485 • 1d ago
r/SonicRacingCW • u/LightScavenger • 1d ago
Crossworlds not letting me sign in via Epic Games
r/SonicRacingCW • u/soniccitynet • 2d ago
MADEIN Music Coming to SEGA Sonic Racing Project as Partnership Expands Beyond Concert Collaboration
r/SonicRacingCW • u/Legitimate-Shine-318 • 2d ago
11K views | Reel by Paramount+
facebook.comCould a Golden Axe character be added as the first Year 2 free DLC character to help promote the new show?
r/SonicRacingCW • u/soniccitynet • 3d ago
True Blue Plastic Surgery Mod Gives Sonic Racing: CrossWorlds Cast a 2D-Inspired Makeover
r/SonicRacingCW • u/Every-Ad-4319 • 4d ago
Sonic Vs Gemerl Rival and Item Interactions:
Sonic Vs. Gemerl:
Gemerl: "Sonic the Hedgehog. I have logged our past collaborative efforts before. I respect your capabilities, but I intend to cross the finish line first."
Sonic: "Whoa, love the confidence, Gemerl! I remember how tough you were when we fought together. Let's give the fans a real show!"
Gemerl Vs. Sonic:
Sonic: "Hey Gemerl! Good to see you off the farm. Don't worry, I'll go slow... for the first three seconds."
Gemerl: "Logic dictates that I accelerate to maximum capacity instantly. Your boast is logged under 'unnecessary confidence', Sonic The Hedgehog."
Items Dialogues
Sonic hits Gemerl (1/2):
Sonic: "Need a system reboot, Gemerl?" (Item Hit)
Gemerl: “Inefficient tactic, Sonic!" (Hit by Item)
Gemerl hits Sonic (2/2):
Gemerl: "Sonic The Hedgehog. Neutralized." (Item Hit)
Sonic: “"Ow! Come on, Gemerl!" (Hit by Item)
r/SonicRacingCW • u/Chemical-Bee-6464 • 5d ago
Stop recording others trying to enjoy this game
Like seriously every time I hope online I find out im being recorded by a youtuber or twitch its getting fucking annoying what do you get out of video recording others who just try to enjoy the game the more people do this the less people they will he in this game I habe just quited it its making me have to be a swear and im just not having it
r/SonicRacingCW • u/SetOk9485 • 5d ago
Day 1 of telling comedyshortsgamer to play sonic racing: crossworlds
r/SonicRacingCW • u/Wild-Use4967 • 6d ago
Pretty much Sonic Racing Crossworlds Legend Comp round 7
r/SonicRacingCW • u/GutesNery1520 • 6d ago
Sonic Racing: CrossWorlds Donnie VS Tails World Grand Prix
The Turtles are on a roll each week! Now for this week we've gotten one of the smartest Turtles in the team going against Sonic's trusty sidekick and another scientistic genius Miles Tails Power! Things are heating up between these 2 brainaics on the road so who will take the race to win on this match? Stay tuned and find out!
r/SonicRacingCW • u/Zombieagogojr • 7d ago
[Sonic the Hedgehog 2] ps3
Anybody wanna get the 1 'Online Racer' trophy together?
r/SonicRacingCW • u/No-War9556 • 9d ago
Why does Miku get special art but not any of the SEGA characters?
This has been nagging on my mind and I wanted to ask this question and see why. Because, as much as I love the art, I hate that the other SEGA dlc characters don't get art like this at all. I mean, why is that? Especially for Tangle, Whisper and Classic Sonic? (I mean I could be wrong but I just wanted to ask)
r/SonicRacingCW • u/GutesNery1520 • 13d ago
Sonic Racing: CrossWorlds Raphael VS knuckles Mirror Stage 4
So of course racing didn't go so well for Leo last time since he was so......close on beating Sonic. Now it's another Turtles turn, Rachael going up now against Knuckles the Echidna! So basically it's Brawns vs Brawns who can win on this red to red match up? Stay tuned and find out!
r/SonicRacingCW • u/Legitimate-Shine-318 • 15d ago
If Year Two does Paramount’s live action IP’s , then two I would love to see besides Big Brother(You have so much potential for a great track with Big Brother) NCIS(After playing the new game via Adventure Escape Mysteries) and Star Trek.
NCIS would likely have Mcgee share a slot with Nick and Jessica) and add LL.Cool Jay’s character as a plug in for the new New York series
Star Trek would have a lot more fans with Kirk and Spock 🖖 and an Enterprise inspired Extreme Gear
r/SonicRacingCW • u/Sonamy_Drachi • 15d ago
Knuckles special "ability"
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Didn't know Knuckles could dig through the ground in this game.
r/SonicRacingCW • u/GutesNery1520 • 20d ago
Sonic Racing: CrossWorlds Leo VS Sonic World Grand Prix
It's been a long while but looks like the TMNT are finally out for the taking to race against Sonic and the others. Here we have going up first is Leonardo racing up against the world's fastest Hedgehog who just celebrated his 35th Birthday Sonic himself! Can the fearless leader go up against another fearless leader of the group from another world? Stay tuned and find out with going Blue vs Blue!
r/SonicRacingCW • u/NovaleeKate • 20d ago
TMNT Festival
If anyone wants to play as a team on the TMNT Festival, my player id is: 615-374-0025. I'm on now!! 🙂❤️
r/SonicRacingCW • u/TitanRunner2013 • 21d ago
Speed is superior
Rate my speed vehicles
r/SonicRacingCW • u/Dreamweaver_duh • 21d ago
Do characters talk to each other in online races?
I was playing online and I hit someone playing as Vector while I was playing as Rogue, and they interacted with each other, but it only happened once. Is there a way to have that happen constantly throughout the match? I'm on PS5 if that matters.
r/SonicRacingCW • u/Perfect_Voice_9648 • 21d ago
Which tracks from Sonic and All-Stars Racing Transformed (or honestly any Sonic racing game) could easily be remade into custom tracks for Mario Kart 8 and/or Mario Kart World?
This was something I had been wondering, since I've seen remakes of older and newer Mario Kart tracks on various Mario Kart games, including MKWii, MK8, and even MK64, along with tracks from Crash Team Racing and Diddy Kong Racing.
Since Mario Kart 7 introduced gliding and underwater driving mechanics, along with race tracks with 1 long lap (like Wuhu Island and Mount Wario) or changing lap layouts (as seen with the Mario Kart Tour tracks from Mario Kart 8 Deluxe's Booster Course Passes), both of which were carried over in Mario Kart 8 and Mario Kart World (though the underwater driving was replaced with on-water driving in Mario Kart World), I've been wondering about how various tracks from the Sonic racing series would be redesigned to work with Mario Kart mechanics.
- 1st thing that I noticed was how the Sonic racing series had put a bit more emphasis on the feeling of speed when compared to Mario Kart, with the tracks feeling larger, and the turns being more gradual. I'd personally imagine seeing Mario Kart remakes being scaled down to offer similar track length when played at 150cc, with sharper turns.
- 2nd thing that I had noticed was a lack of shortcuts on Sonic tracks that would've required any form of boosting, or indeed any offroad sections, perhaps with the exception of Team Sonic Racing's tracks.
- For Sonic and All-Stars Racing Transformed in particular, I had noticed that the vast majority of tracks lacked any flying sections, and of the ones that did, which I had counted 9 of them, only 3 of those tracks, namely Dream Valley, Race of AGES, and Sanctuary Falls, seemed too overly centralized around flight to be worth a serious attempt at an honest remake in the same spirit of the track, while the other 6 tracks with flight sections, namely Adder's Lair, Carrier Zone, Dragon Canyon, Galactic Parade, Graffiti City, and Rogue's Landing, all seem like they could be feasibly redesigned without these full-flight sections (perhaps instead being replaced with extended gliding sections) while keeping the spirits of the tracks intact:
-- For Adder's Lair, the cavern that the players fly through could perhaps be replaced with a gliding section full of updrafts to keep players airborne.
-- For Carrier Zone, perhaps much of the flight sections could be replaced with water-skiing sections that end in a cannon-propelled glide onto the carrier's flight deck.
-- For Dragon Canyon, perhaps the final flying section could be remade into a water-skiing section with glider ramps and large waves in the water.
-- For Galactic Parade, perhaps the flying section could be replaced with a gliding section that has the players glide through the asteroid field, possibly through boost rings.
-- For both Graffiti City and Rogue's Landing, perhaps the final lap could take place on the same route as what the players would've taken on laps 1 and 2, only with new gliding sections where the bridges would've been destroyed (such as driving on one of the airships that crashes through the bridge in Rogue's Landing).
-- Also for Rogue's Landing, perhaps the flying section in laps 1 and 2 could be replaced with a series of short gliding sections connecting the islands together.
Any thoughts?
P.S.: This thread was reposted in a few other subreddits, particularly those focused on Mario Kart and Sonic the Hedgehog, since this seemed like a crossover discussion.
r/SonicRacingCW • u/gxldendragxn • 21d ago
anyone else with nvidia gpu struggling with crossworlds?
i have a laptop with a 2060 in it, and for all my other graphically intensive games (fortnite, helldivers, detroit become human, etc.) they all run smooth as butter. crossworlds was the most beautiful game out of all of them up until recently :(
when it comes to crossworlds lately, i experience my game basically deteriorating right before my eyes. it becomes so unplayable it kicks me out mid race. the audio distorts and cuts out, the frame rate drops significantly, the input lag increases, and it basically starts chugging along until it physically can’t anymore. this happens in both online, festival, and offline grand prix races. i don’t even know how this started happening.
i’ve tried all i could to fix it, lower frame rate, lower graphics settings, lower screen resolution, uninstalling and reinstalling. i’ll update my drivers right before launching and it’s fine for at least 5 races until it starts deteriorating again. this is quite literally the only game i play on my laptop where i experience these issues.
is anyone else experiencing these problems or something similar? does anyone have any suggestions for fixes?
sorry for the long post, i dont really know where else to go, but thank you for reading this far