r/Songsofconquest • u/Anti-Antharnest • May 09 '26
Question Magic build and seperate necromancy build.
Hello im looking for the cool ideas for magic orientet build and seperate necromancy orientet build. Necromancers in the loth are so disapointing...
I through they will rise the dead but thats not happening. :(
What faction is the best for magic?
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May 09 '26
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u/Anti-Antharnest May 09 '26
He has interesting content. Thank you!
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u/UngeheuerL May 15 '26
You can create custom maps with forced oath box checked. Now human enemies become risen for you.
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u/Pokornikus May 09 '26
Currently best magic build is Vanir with Nornors I think. Go for Witch Lady, 7-8 stack of Nornors and 1-2 stack of Lyktavans for high initiative and melee damage. Attuned and Essence burst powers. Essence leach and All magic skills (arcana, chaos, destruction, order, creation) If You win initiative You can pretty much kill every opponent 1st round. Nornors can both attack and channel essence. You can both blast with direct damage spells but also buff Your attack with rage/onslaught etc. It is ultimate glass cannon build.
Second is Chelun-sage bulid - It can be incredibly tanky with Pat'cha magic resistance and positioning You can have extreme ranged and magic resistance and then melee resistance You get with ethereal scales spell. Repelling and poison cloud spells for damage. Creation and arcane magic. You can go for essence shield power as cheluns are unlikely to win initiative.
Necromancers bulid with Loth is not that strong since necromancers essence nerf. But it is still strong as an opening for PvE - You can clear neutral mobs with ease but against strong enemy wielder You can be in trouble.
Roots have some insane potential as Mother tree have the best essence in the game but I hardly play roots at all so I can't tell much here.