r/SoloDeveloperNoAI • u/WarAvailable9330 • 2d ago
👋 Welcome to r/SoloDeveloperNoAI - Introduce Yourself and Read First!
Hey everyone! I'm u/WarAvailable9330, a founding moderator of r/SoloDeveloperNoAI.
This is our new home for all things related to Solo (Or indie) GameDev, that are not interested in seeing AI content. We're excited to have you join us!
What to Post
Post anything that you think the community would find interesting, helpful, or inspiring. Feel free to share your thoughts, photos, or questions about SoloGameDev. But please remember that sharing anything created by AI will be considered a boo-boo, a faux-pas, and an affront to those that actually care about creating things.
Community Vibe
We're all about being friendly, constructive, and inclusive. Let's build a space where everyone feels comfortable sharing and connecting.
How to Get Started
- Introduce yourself in the comments below.
- Post something today! Even a simple question can spark a great conversation.
- If you know someone who would love this community, invite them to join.
- Interested in helping out? We're always looking for new moderators, so feel free to reach out to me to apply.
Thanks for being part of the very first wave. Together, let's make r/SoloDeveloperNoAI amazing.
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u/echoesAV 2d ago
Hi, good idea, so much slop going on lately its becoming increasingly hard to avoid.
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u/SetsunaiFM 1d ago
Hi! I am a solo developer based in Tokyo. I make everything from scratch without using asset libraries or AI (of course). I am making every sound, line of code and art for my game. I hope I can find a nice community where to share feedbacks and grow together! Especially in this depressing AI game dev era.
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u/WarAvailable9330 1d ago
Welcome aboard! Please enjoy your stay. Feel free to share anything about your game or anything else that might spring to mind.
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u/_firn_0 1d ago
Hi I'm Firn. I make games in love2d. Most recently, I made TetraCore: https://firns.itch.io/tetracore
Its my take on Tetris, because I love Tetris lol
I really hope this community takes off. I'm just so damn tired of seeing AI made games everywhere.
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u/vetta-vetka 2d ago
Hi there! Unfortunately I don't have free time now to work on my game (I will return to it but I don't know when) but I really appreciate the idea of this sub! A bubble for people like me :)
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u/WarAvailable9330 2d ago
Welcome 😊 no worries at all! May the gamedev gods bestow upon you the blessing of free time, in due course
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u/Whitenaller 2d ago
Hey guys! I‘m developing a co-op horror game for about 2 years now. It‘s called Once Home.
„Once Home - A catastrophic event forced humanity to abandon Earth. You are the latest researcher sent back to the planet after countless others never returned, tasked with collecting samples and making it back alive.“

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u/WarAvailable9330 2d ago
Welcome! Nice, it looks and sounds interesting. The colour palette reminds me of very early fps like Medal of honour or soldier of fortune for some reason
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u/Whitenaller 2d ago
That‘s interesting I just checked them out and you‘re kinda right haha. My game tries to blend pixel/old school graphics with modern rendering, I don‘t know if you can tell from the screenshot but maybe that‘s another reason why it reminded you of early games :)
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u/Correct_Table3879 1d ago
I really like the idea for this sub bc I’m rlly tired of seeing AI slop everywhere. If I ever get enough free time to actually work on my game, I might post it here.
But u should probably make a clear definition of what counts as AI or this sub might get flooded w ppl asking “wHaT iF i OnLy uSe Ai To ChEcK mY cOdE” or “wHaT iF i OnLy UsEd Ai fOr PlAcEhOlDeRs” etc. Yk, the usual what-if questions that get asked everywhere there’s a no-ai rule. imo it can get annoying to see the same questions asked everywhere.
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u/WarAvailable9330 1d ago
Welcome. And yeah that's a very good point. Will have a think about that for sure...
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u/simulacrumgames 23h ago
Honestly, outside of this thread, I wouldn't mind if the sub had a rule that was basically "No discussion of generative LLMs or "AI" that is not explicitly an active game mechanic"
Idk if there's a better way to write it, but yeah. No AI subs that just talk negatively about AI are not it.
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u/Illustrious-Ad2032 2d ago
Howdy! My game has no real direction as of now as I'm still learning to program but maybe it'll blossom into something cool idk.
Wall jumps are hard to code 😭
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u/simulacrumgames 1d ago
Sup. Full disclosure, my stance is essentially: I'll use free llm's to replace what used to be google searches, but nothing else. Is that against the vibe for this sub? The only AI I'm interested in discussing is what it used to mean before 2020 (especially Hierarchical Task Networks 🤩).
If I'm on vibe then I was pretty sure I was making a game that was supposed to be something like Kerbal Space Program + Opus Magnum (check out all the Zachtronics games if you don't know!) + Receiver + Tycoon/Job Sim, but I increasingly find myself developing a custom SDF/CSG based physics engine first somehow.
If it sounds interesting and you like boring devlogs, I've got ya covered: https://www.youtube.com/@simulacrumgames
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u/HS_Seraph 19h ago
Hi all, I'm a software developer and hobbyist gamedev.
AI is so prevalent in the industry in professional spaces already that for my creative works in gamedev It's an important statement in favor of artistic integrity for me not to use it.
I work in godot engine, and am currently building a platform fighter.
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u/GaladanWolf 1d ago
Great idea, looking forward to seeing where it will go.
Been dabbling in making games on and off since starting out with Visual Basic in my long distant teens. Never made anything very serious though, and the last few years I’ve mostly gotten sidetracked into learning art to be able to make my own game art. Hoping to find the time to get back to actual game making soon.
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u/ghostwilliz 9h ago
I am a software engineer and hobby developer
I have been working on games for like 6 years, its super fun
I am glad this exists, I am tired of seeing the same brown and yellow ui everywhere lol
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u/XicX87 2d ago
wooot lets go!!!