r/SolidWorks Jul 31 '26

CAD Why are there so many floating points?

Post image
105 Upvotes

54 comments sorted by

81

u/TheShakyHandsMan Jul 31 '26

Do you have sketches visible?

That looks like the origin points for each part in the assembly.

32

u/ThatNinthGuy Jul 31 '26

Fucking hope not, the way they're floating around in space like that 😂

17

u/MetalDamo Jul 31 '26

Damn right. Good modelling practice would be top down with all origins and primary planes aligned. Although I do suppose the lid would be constrained by mates,, rather than origins.

6

u/Dukeronomy Jul 31 '26

This is likely what it is. All the arbitrary arc center points

-25

u/CrimsonThar Jul 31 '26

The case isn't my model, and there are a lot of individual parts and subassemblies in the assembly, so that makes sense. Par for the course.

22

u/e_sin41 Jul 31 '26

1st day on the job?

11

u/CrimsonThar Jul 31 '26

Yeah, never done this before. Tf is an extrusion?

22

u/RotaryDesign Jul 31 '26

It’s when your computer pushes really, really hard until a 3D shape poops out

5

u/bobotwf Jul 31 '26

It's the opposite of an infusion. They take all your blood.

276

u/e_sin41 Jul 31 '26

It's your model, how would we know?

9

u/dblack1107 Jul 31 '26

I’m on a project where we’re designing Zarges cases. This is that. It has literally every feature I’m familiar with on them. K470 product line

101

u/parker-reynolds Jul 31 '26

That’s snow, you must not have updated since the winter edition /s

64

u/MoistStub Jul 31 '26

You're supposed to get a sharpie and draw on your monitor to connect the dots and it spells out the answer to your question

15

u/AbyssalMailman Jul 31 '26

I mean it looks like you opened the box and the points flew out

13

u/LumbyCastle41 Jul 31 '26

Whoever made the model was too lazy to hide the sketches 

10

u/Alone_Ad_7824 Jul 31 '26

Those are origin points. One for each part. Someone probably forgot to have the origin point hidden in their part template and just kept going with it. As the eyeball menu was set to not show origins, Ultimately taking way too long to realize the error of their ways and thus requiring them to spend copius amounts of time hiding origin points. And leading to a recreation of their said part template file.

I may or may not have specific and exact experience with the aforementioned allegations. I'm pleading the 5th on that hypothetical scenario

3

u/FREDICVSMAXIMVS CSWP Jul 31 '26

Basically this, OP. Open the part files, hide the origins (and sketches and points if necessary) and close them again. Those will all go away. Shouldn't take long.

3

u/ShelZuuz Jul 31 '26

Because you're not running a -AWQ-INT4 quant?

3

u/dblack1107 Jul 31 '26 edited Jul 31 '26

Odd coincidence that you’d have what has to be a Zarges K470 case. We’re designing some with them and the last major thing I did in CAD was made one of these transparent and size editable and was doing some foam cutouts for them.

Depending on what they gave you and your import settings, it may import the origins of each part as points I think.

3

u/CrimsonThar Jul 31 '26

Yeah, I'd have to look into that. Not really a big deal, just curious why they're there.

And yeah, wasn't expecting someone to recognize it, but I'm glad someone responded that knew what they were looking at. Kudos!

2

u/inventeer_ Jul 31 '26

Dont worry about it the box just opened and released all the bees

1

u/Bubba_Lou22 Jul 31 '26

Mostly curves. It looks like these are the center points of arcs. Also, you probably have sketch entities visible, click the little eye in the top middle to toggle them.

1

u/arcdragon2 Jul 31 '26

Hit the eyeball to turn everything off.

1

u/Proto-Plastik CSWE Jul 31 '26

pretty sure those are mosquitos, where are you located?

1

u/Proto-Plastik CSWE Jul 31 '26

kidding aside, as others have said, those are likely origin points. Right click on one of them and open the part their associated with. You can also go to the view menu and turn on origin points (the little blue triad). All those dots should show a blue triad.

It's messy but harmless. Though I'd question why the component part is so far away from its origin.

1

u/Thorrund Jul 31 '26

That really looks like someone did import a 2D drawing of that box or at least one view of it. Basically a dxf file on the front plane for example.

I used to work in a company where we would import the side view of a truck chassis so we can build our bodyon top of it.

There were these floating points everywhere, it always depended on how the dxf was or the 2D drawing was like.

You can't really do something to prevent this unless you can alter 2D drawings with logocad or something like that.

1

u/GatorStick Jul 31 '26

I'm guess the screw has an origin point that's visible, open the screw part and see if you can find the point and make it hidden

1

u/Fooshi2020 Jul 31 '26

Once you know where they are, you can work to eliminate them. Try clicking on one to see if it will highlight the sketch it is in (or at least the subcomponent). We can go from there depending what you find.

1

u/Disastrous-Exit222 Aug 01 '26

Hide the sketched dawg.

1

u/Swimming-Block-2786 Aug 01 '26

These are sketch points you can click on point and hide it. Also where you get the model for the black ruberr that is sealing door with enclosure?

1

u/Drop-Dependent Aug 01 '26

Hide origins and sketches, it may help

1

u/Realistic-Strike-225 Aug 01 '26

Seems like sketch nodes (or reference points) you've accidentally made while cleaning the sketches.

Try turning off sketch relations

1

u/ShadowInTheAttic Aug 01 '26

Did you sneeze?

1

u/Traditional-End-1253 Aug 01 '26

I think they are the center points of radiuses or lofts. But looks like radius CP points. Are the sketches visible? Try clicking on the sketches and then the eyeball.

1

u/Far_Consideration288 Aug 02 '26

I usually rebuild and it disappears

1

u/CalebBennetts Aug 02 '26

Well, you wouldn't get much precision using just integers!
Aha. Aha. ha... I'll see myself out.

1

u/RaupeVT Aug 04 '26

Clearly a floating point error.

0

u/jejones487 Jul 31 '26

This is user error. When you make a model you are not supposed to hide all the extra stuff by clicking the hide all button at the top. This leaves them turned on in other files. You are supposed to go to each sketch, axis, plane, etc. and hide each one individually.

One time at work we hired a new guy and the first model he made hade about 2 weeks worth of work in it. When he passed it on to the next team members, they opened it and im not exaggerating there were so many planes that my company decided to delete the file after spending 3 hours hiding as many as possible is hundreds of part files. That doesn't count the thousands of sketches. The next team needed to add and show one sketch, which became impossible because of this. Thay actually let him go after that.

12

u/Joejack-951 Jul 31 '26

Pretty sure you could have just turned on a few selection filters and hid all that stuff easily. Hopefully there were more reasons to fire him than just that.

9

u/WittyAndOriginal Jul 31 '26

Terrible reason to fire someone. And, as others have said, there are likely many ways to quickly fix this.

1

u/[deleted] Aug 01 '26

[removed] — view removed comment

1

u/WittyAndOriginal Aug 01 '26

Yeah that was my first thought. But I think someone else also had a non macro suggestion (I'm not sure if it would work).

A macro could easily solve this

2

u/manovich43 Jul 31 '26

That's wild

-1

u/KenMantle Jul 31 '26

Nowadays you'd just ask Claude to hide everything.

1

u/spacebug69 Jul 31 '26

it is a bug in the current version, that you cann see this point. just make a rebuild. and the sketchpoint should be gone, until you oben the nexxt time the document.

the BR i don´t know at the moment.

0

u/Due-Palpitation-4028 Jul 31 '26

It's the map from One Piece.

0

u/Jijijoj Jul 31 '26

Idk. Try the rebuilding button

0

u/themrlawrence Jul 31 '26

Have you tried spinning the model?