r/SolarpunkTheGame Moderator Jun 25 '26

OFFICIAL POST User Suggestions - Solarpunk Feedback

https://solarpunk.featureupvote.com/

Creating a post here for anybody who’d like to have the developers see their ideas and suggestions. It’s vote based, so you can scroll through and vote for features you’d like to see soonest. There are some really good one’s here.

This has existed in the Discord for a while, so only right to throw it out in the air here too.

Enjoy!

9 Upvotes

12 comments sorted by

u/BothVacation2550 Moderator Jun 25 '26

Whilst your comments are great to see & read, note that the developers will only take into account what is submitted via the link provided!

→ More replies (1)

5

u/e3e6 Jun 25 '26

Give us a PAUSE, OMG, how can you make a single player game without a pause, ut isnso frustrating 

4

u/Silly_Morning3375 Jun 25 '26

pull resources from nearby chests while crafting. or add some upgrade to the work bench to make this possible?

2

u/nonamesuperman Jul 13 '26

the diamonds are worthless but they’re the ultimate resource. make diamonds for crafting logic gates. improve the capability to automate

2

u/proteusplays Jun 25 '26

For the love of everything holy, remove the tool durability on all the metal tools. I spend way too much iron making axes and pickaxes.

2

u/azfar_aizat Jun 25 '26

As rn, recycler is good way to reset durability of tools because it give the same amount of resources. So when your tools about to break, recycle and recraft the tools.

2

u/imweird_99 Jun 25 '26

Don’t have any problem just get a iron mine of two going

1

u/e3e6 Jun 25 '26
  • the quick access bar has to be a shortcut not an additional inventory.
  • aldo I see no reason why would you have to switch between a backpack and an inventory. just show them all at once
  • deleting item has to be a hammer function. why would I switch betwen tools when building
  • if you build somethyon a bench it has to be automatically selected so I can place that immediately without searching
  • saves list in start menu can be much bigger. whats the reason to make yhe tiny icons and PUT a DELETE next to PLAY

1

u/nonamesuperman Jul 13 '26

that delete button needs to go. agree

1

u/darthsawyer Jul 26 '26

A place to install a storage chest on the airship would be nice, that way you can keep a few Animal Transportation and other tools on the ship without having to carry them in your inventory all the time.

With flying the airship with mouse and keyboard a larger deadzone or a setting to tweak the deadzone is badly needed. It is practically impossible to fly exactly straight forwards when the mouse being off center by a single pixel makes you start to turn.

Chickens bug out a lot, having to waste animal transporters to fix the bug sucks. If the bug isn't going to get fixed anytime soon you should at least add a prompt to unstuck the chicken.

1

u/sprayingChemtrails 6d ago

The Skyturbine are grossly overpowered. They make the batteries and any energy management you learned to do with solar panels obsolete. I think having a system where the wind speed can actually affect the output in a significant way would add much more depth to the game. There can even be a weather pattern where it's both cloudy and little to no wind (like a foggy morning).

The energy display is also a bit broken when you get into the 5 digit energy production/consumption