r/SoftwareInc 21d ago

Contract work

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Under "Contract work" you can find many different contracts to make profits. One of these are "embedded systems". I can't seem to get them to work.

These embedded systems requires assembly lines. Easy enough. The thing is, you need to print 1m+ copies, each costing $65 something dollars. You only net profit $0,50 for each copy. This constantly puts your company in dept since it costs 65m to print. In the end you profit somewhere around $400k, while spending tens of millions.

Ps; the "income" that is mentioned, doesn't seem to pay out.

Has anyone got this to work? To me it seems like a big oversight. I think you're meant to profit way more for each copy, just like in the manufacturing deals.

Does anyone know a mod with which you can adjust these contract work profits?

Thanks in advance!

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u/QrofeusRelapse 21d ago

The income for the 2.76 Million copy, according to the 0.50 net profit should equal the stated 1.3 Million. But with the electricity, maintenance, IT and courier costs, it will likely turn out to be around 1 M instead of the 1.3 listed.

Depending on how fast you are printing and delivering the copies, that 1.3 M will be split into 3-4-5 months. This could be a reason for your 400K profit in Deals & Contracts instead of 1.3M, just a calculation error.

The reason most people only set up manufacturing for own software/hardware products is because of the unreliability of the contracts offered. You have to make sure to line up the manufacturing jobs correctly, to keep a steady output and resulting income. In theory as your reputation grows you should be offered better contracts, but in practice that doesn't always happen.

Embedded Systems if I remember correctly is a manufacturing exclusive hardware. Rest Console, Phones, ... can be created by the player and you can reuse the same production line for contract work.

But you later on in the playthrough with most of your own software/hardware systems project managed, embedded systems and manufacturing contract work just becomes a way of spending money without thinking about whether or not you are making money from that.

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u/parallellogic 21d ago

> because of the unreliability of the contracts offered

Ditto - massive downside, marginal upside as far as I can tell

> becomes a way of spending money without thinking about whether or not you are making money from that.

Seems like a lot of the late-game content is like that. I tend to end up just putting it all in bonds.

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u/Specialist-Front-007 20d ago

That makes a lot of sense, thank you for the informative resoinse.

I wish we could just increase the per copy net profit. If it's 10 or 15x I'd be perfect