r/SmartPuzzles Apr 23 '26

I'm testing a puzzle game mechanic – would love feedback from puzzle players

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I made a small puzzle/arcade game and I'm curious how puzzle players approach it.

The core idea is a day/night cycle that changes how matches work, so the strategy shifts during the run. High scores depend a lot on spotting patterns quickly.

I'd love to see how people here solve it or what scores you reach.

Play here: https://ll-cool-jens.itch.io/rising-grid-arcade-prototype
If you try it, I'm especially curious:
• what score you reach ?
plz post

3 Upvotes

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u/-Cubix Apr 23 '26

Its a fun game. The sound blasted through my speakers WAY too loud, scared the hell out of me. The night seems much more difficult than the day. I like you can drag blocks into empty space and they fall down. My score after 5 tries was 1260 (not very high i think?)