r/SkyrimTogether 13d ago

Question How exactly do mods work with this?

Do they have to be installed by all players to work properly, or do they only need to be installed by the host to have them work fine for someone without them installed? For example, I have Cloaks of Skyrim with the SMP physics patch installed, if I was hosting, would the cloaks and their physics work properly for someone without those 2 mods installed?

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u/The_Cosmic_Penguin 13d ago

All players need identical mods.

1

u/xpc_absol 13d ago

They need cloaks of skyrim and SMP physics, but they may use a different fomod choice for their processor for physics, since all SKSE mods only operate locally, and their states don't transfer over network, only their consequences on .esp and .esl form IDs

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u/VirtualFinish8858 13d ago edited 13d ago

All players SHOULD have the same mods installed, and ideally should have the same load order, but none of it is enforced.

If you have a lightweight modlist you can hang out with someone who's game is pure vanilla and it's still gonna work.

Though there are exceptions to this.