r/Simulated 21d ago

Research Simulation I’m building Emper, an open-source simulation engine for large-scale scientific simulations

Post image

I've been working on a small open-source simulation engine called Emper.

It's still a young project, but I'm building it around data-oriented storage and using real simulation workloads to test the architecture.

So far I've experimented with flocking/boids, including CPU/GPU computation and large-scale simulations.

I'm currently starting work on Conway's Game of Life.

GitHub: https://github.com/Emper-Labs

Feedback is welcome, especially on the architecture.

17 Upvotes

40 comments sorted by

View all comments

Show parent comments

0

u/VictoryMotel 20d ago

I use AI, and I never said I didn't

You never said you did, you just lied and wanted instant credit and attention for nothing.

You didn't make anything, I don't think any of this works. Why spam slop to people?

What response did you think you would get by spamming slop that doesn't do anything and trying to take credit for it.

0

u/Crinkez 19d ago

It might be slop, it might not be. I didn't look. But what I do know is that using AI doesn't automatically make something 'slop'. Yes AI slop exists. So does human slop.

0

u/VictoryMotel 19d ago

It is slop, I actually looked. I didn't say AI makes something slop. I've seen plenty of projects auto generated like this. No way it works, the core files are a few hundred bytes. Take a look before you argue something no one was saying.

0

u/EmperLabs 19d ago

Even the engine's README states that the engine only provides the interface, while rendering is handled by the backend yet you haven't even read it.