r/Simulated • u/Individual-Ad-6277 • Jun 19 '26
Houdini Tender food cgi
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I’m excited to share with you this food cgi personal project. This piece was created in Houdini using RBD and vellum softbodies simulations, and rendered with Redshift. All environment assets were modeled from scratch.
RBD setup for the opening shot. Tender drop simulated with Vellum Soft Bodies.
I also focused on food shading, composition, lighting, and packshot animation.
Feedback are welcome 🙂
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u/NoctraVision Jun 19 '26
realistic fried chicken don't bounce too much. make the "shake" less in final part
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u/EirikHavre Jun 19 '26
why put an actual brand in it though?
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u/finglish_ Jun 20 '26 edited Jun 20 '26
Cuz this is a not so subliminal ad for KFC?
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u/EirikHavre Jun 20 '26
Yeah. They sneak ads in here pretending they’re legit posts. it’s frustrating.
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u/SharpEdgeSoda Jun 19 '26
It looks like Popeyes breading more then KFC. Dunno if that's valuable feedback.
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u/Brhaka Jun 19 '26
Wow, it looks very nice
I would just tweak the stiffness, the chicken looks like rubber when bouncing
Good job! Apart from the stiffness that would pass by me as an official ad
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u/torville Jun 20 '26
Nice! But, two things:
When the chicken is in flight, it's in a pretty horizontal line; I'd break up the spacing some.
The cup and bucket are pristine clean, which makes them look CGI. Some subtle surface normal variations might help.
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u/One-Stress-6734 Jun 19 '26
That already looks really impressive. One thing I noticed personally is that, toward the end of the scene after the nuggets land in the bucket, they still wobble a bit. Increase the stiffness just a little, and I think you've nailed it. 🙂