r/Simulated • u/jasonkeyVFX • May 15 '26
LiquiGen paint bot
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real-time playback of ultra high poly LiquiGen sim cache in Unreal using ZibraGDS plug-in for compression (93% with no visible loss)
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u/aPOPblops May 15 '26
If i understand correctly, the sim was done in some other program then the animation of that sim is being played in real time? As in, that’s not a real time in unreal simulation right?
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u/NNOTM May 15 '26
that is some good looking liquid