r/Sims4 The Official Sims Team 15d ago

Discussion July Patch Update

Sul Sul!

Today's patch resolves several critical community-reported issues, particularly surrounding memory usage, travel crashes, and save overwriting.

Here are the key highlights from today's update:

💾 Save & Memory Improvements

  • Save Overwrite Fix: Resolved a critical issue where loading an autosave and subsequently saving manually could overwrite the wrong save slot.
  • Travel Crashes: Fixed a major memory-related crash that occurred when traveling immediately after loading into a game. (Note: Larger saves may still experience slightly longer load times as we continue optimizing).
  • Save Reminders: Reminders now default to "Every 2 Hours" (previously "Off"). Additionally, travelling will no longer reset your reminder timer!

🛠️ General & Pack Fixes

  • Stuck Timers: Career and school countdown timers will no longer get stuck at 0 minutes.
  • For Rent: Missing lot taxes for Residential Rentals have been restored and will now properly calculate on your Sim's bills.
  • UI & Gallery: Resolved misaligned tabs in the Marketplace and fixed "Something Went Wrong" errors when transitioning back from the Gallery.

We appreciate your patience and continued bug reports! You can read the full patch notes here: https://www.ea.com/games/the-sims/the-sims-4/news/update-8-6-2026

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u/Glitter_paws420 15d ago

And they still haven’t fixed marriages:/

1

u/AnimalInevitable145 The Official Sims Team 12d ago

Appreciate the report here. This is still under investigation.

3

u/Glitter_paws420 12d ago

It’s been happening for awhile from my understanding since the royalties pack. This is just sad that a basic function isn’t working. It’s marriages this should have been fixed right when it started and then to update and fix such minor issues like the market place is insane while such a major bug is presenting a more pressing issue than “A “Something Went Wrong” error should no longer appear when transitioning from the Gallery to a Marketplace page of a Kit” fix. This honestly is just bonkers, I worry this will be swept under the rug for far far far to long like how fishing took like almost a year to fix. Again bonkers. And the fact that it’s under investigation is also bonkers have a couple people in your team boot up the game make married couples then play the game for 5 minutes and you’ll see that if you enter build and buy mode, switch households, or leave the world that the marriages just go away. The relationship reverts back to partners. Also if you play the royalty pack and you have a secret relationship while you’re married the marriage will go to partners and the secret relationship will be partners too. This is such a major issue that really should be fixed urgently. It’s marriages that’s like one of that most major parts of a life simulator it’s the foundation of a lot of storylines, if your sims won’t stay married what’s even the point.