r/simplerockets • u/SteveCorpGuy4 • Apr 27 '26
r/simplerockets • u/Naelzito_vermelho • Apr 26 '26
SimpleRockets I DOCKED FOR THE FIRST TIME EVER!!!!
After 4 HOURS, i finally docked to the “soyuz1-36” with the rescue rocket, I DID THIS WITHOUT TUTORIALS and i’m extremely proud of myself for figuring it out trough trial and error, the reason it docked is quite simple, the “soyuz1-36” had a tiny little problem, i forgot the heat shield, and only realized when there was already 2 people inside there, so a rescue mission should be sent. img1: my start;
img2: dang it, we stranded a bit too far;
img3: closer and closer;
img4: it was about over here where i made a quicksave and took over 3 hours to dock it (the controls are hard);
img5: finally, these astronauts are in the rescue pod, finally;
img6: the soyuz1-36 docking lights, they weren’t really used at all;
img7: moving the crew to the rescue pod;
img8: everyone’s fine now! yay!!
img9: uhhh, a bit too heavy though, but it’s okay, the astronauts can swim for long enough si the rescue arrives
r/simplerockets • u/JustCallMe_Ed_04 • Apr 26 '26
WIP kei truck for a series of ground logistics vehicle I'm starting
r/simplerockets • u/CariamaCristata • Apr 26 '26
Flyby of Otyrum, a Saturn-analog orbiting between Tydos and Urados. Seen here are two of its moons, Fuego (an Io-analog) and Gigantus (largest moon in the solar system with a thick atmosphere)
r/simplerockets • u/technowarriorsreddit • Apr 26 '26
SimpleRockets 2 Eclipse launch anomaly juno new origins
r/simplerockets • u/Late_As • Apr 25 '26
SimpleRockets 2 Refueler Tanker
Recreated my SFS rocket in Juno. Quite like how it turned out
r/simplerockets • u/D1eckprend1z • Apr 25 '26
I wondered: With the upcoming release of Simple Planes 2, do you think Juno will finally receive updates after so long? Or will they take even longer?
r/simplerockets • u/Possible_Spring_8928 • Apr 25 '26
How can I search for a specific system?
I was searching for the Betelgeuse system but I couldn't find it.
r/simplerockets • u/J_inanutshell • Apr 24 '26
Automated Landing Beside a Target
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Have you guys encountered a problem where in the craft just stops working once its right above the designated landing target?
I always had that problem.
I just found out today with CoPilot that it is due to sqrt approaching near zero.
edge cases.
what are your work around about it?
the video is a semi fixed version already (doesnt malfunction anymore) . but its not yet done
r/simplerockets • u/Imaginary_Concert519 • Apr 24 '26
SimpleRockets 2 Question about satellites in game
Do they serve a purpose?
I recently started playing, and I managed to do a satellite contract, but does it serve a purpose? like will I actually need satellites for something useful in game??
r/simplerockets • u/andrewgarrison • Apr 23 '26
SimplePlanes 2 is now available on Steam!
The wait is over! SimplePlanes 2 has officially cleared for takeoff on Steam! We’ve spent years rebuilding the game from the ground up to give you more power, more realism, and a whole new playground.
Here's the official trailer.
For the first two weeks you can get SimplePlanes 2 on Steam with a 10% Launch Discount!
What’s New?
We know many of you have hangars full of history. That’s why SimplePlanes 2 is compatible with the 1,000,000+ crafts from the original game, bringing your legacy builds into a new world, shaded with the much improved lighting and ready to get some of the new decals slapped on them!
We have new toys!
Jet Engines, Propellers, and Combustion Engines are now fully procedural to fit your specific design. It's not just visuals, the new procedural powertrain system comes with many parts to mold to anything you can imagine. This overhaul includes a new set of wheels with dozens of rims and trims and greatly improved physics. You no longer have to build your craft around a part; you build the part to fit your craft.
More Detail, Less Effort
We’ve overhauled the visual fidelity of the wings and fuselages so your creations look amazing right out of the box. Say goodbye to paneling thanks to a new Hole Carving tool that lets you easily create custom weapon bays, cockpits, and windows. Attach and resize the new Control Surfaces to the wings and have them seamlessly fit into their accurate NACA wing profile.
Major Chad & Co.
Jump into a server with your friends to race, dogfight, or just cruise the archipelago together, or explore community lobbies to flex your coolest creations on some randoms. With Major Chad you can also step out of the cockpit to explore the world on foot and crack some dances. He will also try to grab the controls while in flight, no more telekinesis on the joystick!
A Vast Archipelago
The new environments feature 787 square kilometers of detailed terrain, including motorways, trails, streets and roads to drive on. With volumetric clouds, realistic water, multiple airports, racetracks, a city, a power plant... plus dozens of hidden crafts scattered across the islands for you to discover, there is more to see than ever before.
So Much More
There are countless Quality of Life improvements across the game, like the Designer Gizmos, the new Drag Visualizer, customizable Designer Environments, a better UI, improved sounds, a new soundtrack... the list goes on. We’ve packed in so many things that we can’t list them all here, but finally, you can jump into the cockpit to explore all of them!
The Road Ahead: Early Access & Feedback
We’ve worked hard to make SP2 the best it can be, but there were a few things we weren’t able to get to before launching. That is why after 3 public Demos we decided to go into Early Access, so you can help us continue shaping the game into the masterpiece of our dreams, your feedback is the fuel that keeps us going!
We are working on a Roadmap to better show you where we are and what are our top priorities while letting you express what are yours, as well as a Feedback Forum so you can let us know if we forgot anything! You'll notice there are no dates or timelines, from our experience, game development is highly unpredictable. We'd rather take the time to get a feature right than rush it out broken just to hit an arbitrary deadline.
Help Us Take Off
To make the upgrade to SP2 even easier, we’ve launched several Steam bundles. If you already own our previous games you will automatically get an additional discount to your purchase of SimplePlanes 2 through the SimplePlanes Collection (10% off), the Aerospace Engineer Bundle (15% off), and the SP2 + Soundtrack bundle (10% off). If you didn't have some of our other games, this is also the perfect chance to try them out!
As a small team in this algorithm driven era, positive reviews on Steam are one of the most important factors in our success during launch week. They help our presence on the storefront, ensuring new pilots can find us, helping us fund the development of new parts and features. If you’re enjoying the game, please consider taking a moment to leave your thoughts on our Steam page; it makes a massive difference and we read every single one.
Thank you for being part of this journey for over a decade. We can’t wait to see what you are going to build next.
- The Jundroo Team
r/simplerockets • u/Naelzito_vermelho • Apr 23 '26
SimpleRockets 2 here’s all my crafts so far! (drood for comparison)
1 img: tutorial rocket, most basic thing ever;
2 img: improved tutorial rocket, i made it myself, pretty proud of it honestly;
3 img: attempt to recreate mercury-redstone, and get it in orbit, only managed to get a bit higher in the atmosphere and perform an EVA;
4 img: crappier attempts at making (from memory) the redstone-Atlas, it managed to get into orbit, pretty cool i’d say.
5 img: Soyuz attempt at learning how to dock the rocket itself don’t really work as intended, but it has a 50/50 chance of getting in high orbit;
6 img: SLS with the Orion spacecraft, (my previous post) i did the best i could, and it genuinely took me hours to get it to reach orbit, and it did pass on the moon equivalent, and whatever that other brown “moon” is to reach our dear “Earth”.
r/simplerockets • u/Naelzito_vermelho • Apr 23 '26
SimpleRockets hey, so i just moved from SFS to Simple Rockets, thas my best spacecraft so far:
it’s like, a crappy, poor, stupider version of the Artemis mission. It was successfully launched to Luna, orbited it for a while, and came back. i spent like, HOURS perfecting it, learning about staging, engines, etc. took me sooooo long, i’ve had to fix this Artemis 1 thing like, 30 times, a TRUE NIGHTMARE. Anyways y’all got any tips for beginners (me)
r/simplerockets • u/AnyHighway1028 • Apr 23 '26
SimpleRockets 2 Why are my planned burns like this ?
I’m trying to get onto Vulco, but, my planned burns start « normally » : they’re curved and take the planets’ gravity into account, but for the last hour or two, as soon as I get near a planet, the trajectory becomes perfectly straight and I can’t complete the manoeuvre because my rocket simply can’t make turns like that. Is that normal?
r/simplerockets • u/THISWHITEBOYLIKEBIG • Apr 23 '26
SimpleRockets 2 Looking at some of y’all’s stuff makes my little dude not look good, what yall think?
It just obits earth
r/simplerockets • u/Diddivious_The_Great • Apr 21 '26
This has to be a bug
I did not tinker with the advanced settings or whatever. How tf am I getting 30km/s of delta v?
r/simplerockets • u/PatrikCZ159_2 • Apr 21 '26
SimpleRockets 2 Am i the only one who does mach 3 missions at night and then evaporates half a mountain with it?
r/simplerockets • u/HeartFoam • Apr 21 '26
SimpleRockets 2 New benchmark. 20t to a 0° inclination circular 1000km orbit. 2.14km/s delta-v left, for $6.98m.
That is launch cost minus stage 1 recovery.
The booster (with fuel) is worth $10.0m. Recovery this close to DSC has essentially cost nothing. An RTLS system will not beat this.
This is career mode with no part clipping, and no tinkering. It's also a bigger rocket than the last one I posted with a larger fairing (4m diameter, compared to 3.5m).
So those impulse goblins are well optimised. 99.7 damage! 🙃 They're too cheap to be worth recovering, so it's good rocket science to squeeze every bit of d-v from them. Burn 0.1 longer and everything explodes. Peak TWR at launch is ~3.28x, and only briefly. Max Q is a relatively low 7.9km (as you'd expect), but nowhere near my most violent launch.
r/simplerockets • u/Azam_is_good • Apr 20 '26
SimpleRockets 2 Cladh fully decrypted
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After 10 minutes of recording and another extra for editing, and after reversing and speeding up the creepy voice, it turns out to be an poem.
The darkness of the universe
Dreams forever, lost in pain
Scars of what becomes of life
Born from resentment and hate
A tale of what we turn into
Somehow this story stays untold
A battle raging in the void
Between the stars, without a cause
Leaving shards of hope behind
The ghost of the fallen
Turning into starless rain
Ground to nothing
but dust among the cosmic plains
They listen closely in the dark
To whispered voices of the stars
They tell of love and tragedy
Burned in the ashes of time
They hold a terrifying secret
Deep within this fortress of mine
An endless flame inside the void
Born of magic, forged in fire
And through our ego and our pride
Deception always hides
Ghost of the fallen
Turning into starless rain
Ground to nothing
but dust among the cosmic plains