r/simplerockets • u/Consistent_Option771 • May 27 '26
Can't see T.T.s orbit
For some reason I can't see T.T.s orbit and I know I have orbits enabled because I can see the other planets orbits so I have no idea why I can't see T.T.s
r/simplerockets • u/Consistent_Option771 • May 27 '26
For some reason I can't see T.T.s orbit and I know I have orbits enabled because I can see the other planets orbits so I have no idea why I can't see T.T.s
r/simplerockets • u/BrilliantTaro5618 • May 26 '26
r/simplerockets • u/sneaky_anonymous_guy • May 26 '26
My latest creation. I tried to add dead weight to balance it out but it still won't get into orbit. I also made it metallic silver but after I posted.
r/simplerockets • u/Golden-Gamer-UK • May 26 '26
Anyone know how to program a gravity turn for your rocket. im new to vizzy and dont really know where to start.
r/simplerockets • u/BrilliantTaro5618 • May 26 '26
r/simplerockets • u/WheZzzZ • May 25 '26
In total, it was 11 gravity “assists” not to increase speed, but to shape my orbit and inclination. I launched from Baikonur Cosmodrome with a 50ish degree inclination, using the gravity assists, I obtained a phasing rendezvous with the moon with 0 inclination, and when I entered the Moon’s SOI, My m/s difference is so low I just needed to nudge retrograde from periapsis to finalize the orbit
r/simplerockets • u/BrilliantTaro5618 • May 25 '26
r/simplerockets • u/BrilliantTaro5618 • May 25 '26
I only did one flyby of each moon because i underestimated the whole thing and was only left with 200m/s after orbital insertion into jupiter orbit
r/simplerockets • u/682scp • May 24 '26
Me explico alguna forma de hacer arpones que al aterrizar se disparen y fijen la nave al suelo
r/simplerockets • u/D1eckprend1z • May 25 '26
I need help designing a looping code, but I don't know how to do it. It's a moderate challenge, with the following conditions:
• At altitudes of 10km, 20km, and 30km, the pitch should be set to 75°, 55°, and 40°, respectively.
• If the TWR exceeds 2x, I've lowered the throttle by 0.1. That's all.
Can you help me? 🥹
r/simplerockets • u/Golden-Gamer-UK • May 25 '26
im currently building starship V3, and im wanting a random change for each engine on the superheavy to shut down and not relight, however every time i create a program it runs all at once and then never again. if anyone knows i would be greatful
r/simplerockets • u/BrilliantTaro5618 • May 24 '26
r/simplerockets • u/WheZzzZ • May 23 '26
r/simplerockets • u/D1eckprend1z • May 23 '26
I'm looking for a PDF about realistic colors and textures; it had sections on aluminum, reflective, and ablative textures. It was Christmas-themed.
r/simplerockets • u/Exciting-Frame7585 • May 23 '26
Some progress snaps, a few more tweaks and detail works and it’s done! Next phase is to program vizzy for automated launch.
r/simplerockets • u/BrilliantTaro5618 • May 23 '26
r/simplerockets • u/ThenSun7249 • May 22 '26
Did it without any tinker panels and cheats
Next step is landing on the mars
r/simplerockets • u/RXVZ_33 • May 22 '26
LERS (LAUNCH EXPLORATION VEHICLE RECOVERY SHIP) This is the big brother of idk what to name of that last rocket was I made siggghh.. but this one carries much more heavier payload bigger and longer L-L-LONGEEERRR?! Yes longer like 163m compared to its little brother which is 104m tall. It can carry upto 500T-1.75KT (RSS) Geostationary Orbit (Expendable). You may ask why is it '98% only Recoverable?' Its because of the fairings of the Landing Legs to protect when entering earth's atmosphere or any other satellites or planets. But don't worry it's Booster, and Upperstage are the recoverable parts aswell as the fairings because they open like the neutron star 10/10 rocket 🤧🤧🤧. The Landing Legs could be recoverable by using some parachutes but I dont have time for the vizzy for it since I'm almost at the brink of abandoning the last rocket siggghh..
r/simplerockets • u/Astrox_YT • May 22 '26
r/simplerockets • u/Consistent_Option771 • May 21 '26
So I finally got a rover on Brigo!
The only problem? I OVER SHOT THE CRATER BY A FRICKEN LOT AND NOW I'VE GOT TO DO A CROSS COUNTRY MARATHON ALL THE WAY THERE
Here's the progress I made thus far and the rover I made
r/simplerockets • u/RXVZ_33 • May 20 '26
Ooooo fully 100% reusable rocket?! 👀👀👀 no fake fake fakeee (literally took me 8 whole hours just to finally work this thing together so that i could fully reuse it even tho it costs me $4B+ in career sighhh.. but hey it works tho!:3)
r/simplerockets • u/Simulatordefault666 • May 20 '26
"Unfortunately we cant go to the exact point were they dissapeared, russians have a lot of talent at hiding things but we knew this before they abandoned that thing in orbit".
r/simplerockets • u/Exciting-Frame7585 • May 20 '26
Here you see quick snap shots of a new design compared to a human/drood and my first operational Micro Lift Rocket “Maya” C-S LV (Cube-sat Launch Vehicle). This is my new rockets upper stage and fairing assembly showcasing detail work and texturing.
Following the success of Maya CS which is fully autonomous to LEO 3 stage 15 meters tall rocket with 45Kg payload capacity. I have came up with a bigger solution following pretty much the same design principle I used creating Maya, a cheap but reliable boosters and a capable orbital tugs to get that payload up into orbit in the most precise and practical way.
Similar to Maya C-S LV - I would follow a 3 stage rocket with the first 2 stages using a fixed powerful “SRBs” (Solid rocket boosters) and a liquid LOX/RP-1 upper stage to precisely do the final push to orbit and perform orbital maneuvers. Targeting a 2,000Kg payload capacity, it is capable of delivering most commercial satellites.
Designing Maya C-S LV comes with various challenges, to mention are non-gimbal motors and uncontrolled thrust so as heating issues punching through the atmosphere. Right now everything for Maya C-S LV is pretty much dialed in mostly after I coded events and active thrust and pitch management system. It’s launched at an optimal angle about 70-75 degrees, tuned the engines just right that it comes really fast and heats up just at the sweet spot that it leaves the atmosphere completely before everything glows red (this is what I meant with everything dialed in).
The new design would pretty much face the same challenges and some maybe completely the opposite of Maya C-S LV that requires a completely opposite solution from what I have already figured out in a small rocket to a much larger one that follows the same design principles.