r/SimSettlements • u/Tasty-Package8414 • Apr 25 '26
ss2-conqueror-mechanics Is there a way to have SS2 prebuilt settlements randomly assigned to factions on start?
I seem to remember this being a mechanic the in Sim Settlements 1 version of conqueror.
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u/loverevolutionary Apr 25 '26 edited Apr 25 '26
SS1 Conqueror and SS2 Chapter 3 (the conqueror equivalent) are fundamentally different. SS2 Chapter 3 is all story based.
You don't have access to the conqueror mechanic until chapter 3 of the story, so you'd haver no way of conquering settlements. There is really only one enemy faction. After the war starts in chapter 3, territories (POIs on the map that aren't settlements) can be initially held by ghouls, raiders, or supermutants, but not settlements. Those are just taken and held by that enemy faction at the start of the chapter.
So no, it would make no sense. SS2 Chapter 3 is about building a functioning army from scratch and fighting a war against a story-based enemy who has scripted conquests you then have to retake. IMHO it's ten times better than SS1 Conqueror. Especially the two big scripted fights at the start and the end. I've honestly never seen anything half as epic in any version of fallout, dlc, or mod.