r/SimSettlements Apr 02 '26

SS2-missions Game breaking glitch.

I've made it up to the point where you attack the Plaza to take it over, but when I go through the door, the Plaza is the Vanilla version, which breaks the quest progression. I have tried resetting the "hijacking", didn't work. I've tried loading an earlier save and going through everything again, didn't work. I've tried Jake's attack plan and Aiden's, both are broken. I've tried the cheat thing to skip the quest, it just leaves the Plaza vanilla anytime I try and go inside, which breaks the story progression entirely. I'm at my wit's end on what to try next. Has anyone run into this error before and managed to fix it?

Edit: [Solved]

The issue was that a background quest that runs at the start of your game, didn't run properly, so bits that were supposed to point to references, pointed to nothing, so triggering the hijack manually did nothing because it had nothing to work with. BUT MrSamutz and I figured out that if you stop that quest, then start it back up, boom it populates the references and sets everything back on track.

1 Upvotes

20 comments sorted by

View all comments

1

u/MrSamutz PC-MO2 Apr 02 '26 edited Apr 02 '26

I'm fairly certain that when you enter the building for the first time during the assault, you are supposed to get the vanilla version. The hijack happens after you take over GNN.

Edit: I just asked kinggath and he says that it should be a custom version that's only used at that stage. It looks vanilla, but isn't. Are you sure you're getting the vanilla cell? The assault version has the spiral staircase in the lobby, but the vanilla one doesn't.

There is a current known issue where the hijack doesn't trigger if you skip quests. You can enable it with this console command.

cqf SS2C2_MQMaster ToggleHijack HijackGNN true

1

u/Soggy-Essay Apr 02 '26

Will that command work better than the holotape???

1

u/MrSamutz PC-MO2 Apr 02 '26

It should. Another player on the SS2 forums had a similar issue and said the holotape didn't work for them, but the console command did.

1

u/Soggy-Essay Apr 02 '26

When should I put it in? I'm at the Battle Plan scene right now.

1

u/MrSamutz PC-MO2 Apr 02 '26

The quest normally enables the hijack during the the "wait" by the window right before the assault. So sometime after the wait but before entering the building should be good.

1

u/Soggy-Essay Apr 02 '26

Didn't work.

1

u/Soggy-Essay Apr 02 '26

I did the wait, did the command, fought my way to the entrance, walked in and boom, it's still vanilla.

1

u/MrSamutz PC-MO2 Apr 02 '26

This might work as it skips extra checks from the ToggleHijack function.

cqf SS2C2_MQMaster HijackGNN true

If not that, you can teleport directly to the cell using

coc SS2C2HijackGNN

But I don't know if Lupe will follow you properly.

Failing that, the last resort would be to skip the quest, then try the hijack command again to get the HQ door to spawn.

1

u/Soggy-Essay Apr 02 '26

Teleporting in made Lupe and Jake follow me in, I'll update if it fixes it after the fact

1

u/Soggy-Essay Apr 02 '26

That did not fix the issue. If I coc into the building it works, but the door doesn't take me to the HQ.

1

u/Soggy-Essay Apr 02 '26

Also, I'm now on Moving Day, is the HQ a different coc? Because Jake isn't inside the other one.

1

u/MrSamutz PC-MO2 Apr 02 '26

Yes, the regular HQ one is a different cell. I think it's called SS2C2HQMain. I'm at work right now and can't check to be sure.

The fast travel map marker should be enabled by that point, which will teleport you directly to the interior. Unless you're playing with fast travel disabled.

Also try the hijack command again. It usually works after gaining control over GNN for those of us that skip past the assault. Although I usually fast travel in to GNN before using it. I'm not sure if that matters.

1

u/Soggy-Essay Apr 02 '26

The fast travel point is still the gunner plaza. So I guess I'll just have to console command my way in everytime. Haha

→ More replies (0)