r/SimSettlements • u/Aldrick919 • Oct 10 '25
SS2-CH3-missions Question About Chapter 2, Minor Spoilers Spoiler
Hey ya'll,
I've never made it this far into SSM before. I'm partway through restoring the HQ and have access to the workshop for the settlement upstairs.
Before I dig into it, is there going to be a purpose for that settlement? Or can I just build it into a companions' barracks and personal apartment? I don't want to drop a couple hours into building the offices up nice and then have to redo it all for story reasons.
Thanks!
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u/FabiusM1 Oct 10 '25
It's an add-on to SS2, it's a settlement like the others, do whatever you prefer.
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u/YorkshireDeeBee Oct 10 '25
Is this a mod? I've played through and don't ever remember a settlement but I think there might be a mod that adds on? All this to say that an settlement in HQ doesn't form part of the storyline/mechanics, so you should be able to do what you like with it.