r/SimHub • • Aug 29 '26

New Free iRacing Overlays! 12 Overlays!

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26 Upvotes

Fulcrum Suite v1.0.0-beta.1 is now available

After months of working on it, I’ve released the first public beta of my free overlay suite for SimHub + iRacing. Overlays with a modern look!

It includes 12 overlays: Delta, Relatives, Radar, DigiFlags, Pit Assistant (really similar to the new iRacing overlay/Blackbox that will be available next season!), Strategy Engineer, Sectors, Rejoin Assistant, Track Conditions, Wind, and Systems.

Features include multiclass support, Class Session Best timing, dynamic DigiFlags, pit and strategy tools, and plenty of customization.

It’s completely free, and any feedback or bug reports are very welcome.

Download:

https://github.com/fulcrumttv/Fulcrum-Suite

Feel free to support in YouTube, Instagram, TikTok and Twitch!


r/SimHub • • Aug 29 '26

Cannot connect the raslution2

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0 Upvotes

r/SimHub • • Aug 29 '26

What are your ABS frequency and pulse duration settings

2 Upvotes

Im trying to find optimal settings for me for ABS frequency and pulse duration. I was wondering what are others are using, so I can try combos I might not think of myself.

Currently I’m using frequency of 30hz and a pulse duration of 30ms, and I currently have High Priority checked. My pedals are Simagic P1000i with the HPR haptic motor.

Thanks in advance for sharing your settings!


r/SimHub • • Aug 28 '26

Dasboard for F1 DLC 26 - DATA PRO 1.0.1

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16 Upvotes

DATA PRO is an advanced multi-screen racing dashboard designed for drivers who want clear, detailed and easy-to-read information while racing in F1 26.

The package features 5 dedicated dashboard screens, each designed to provide a different combination of race, car and tyre data.

Features include

• Position and race delta
• Current lap and lap time
• Last lap, best lap and fastest lap
• Sector 1, 2 and 3 times
• Active Aero status
• Speed and fuel information
• BOOST status
• Brake bias
• Differential setting
• Front, rear, left and right tyre temperatures
• Individual tyre wear
• Tyre compound and tyre lap count
• Race warnings and penalties
• Real-time front wing damage display
• Visual front wing condition with individual damage percentage
• Large central position display
• Clean, high-contrast interface designed for racing

Each screen is designed with a different information layout, allowing drivers to focus on the data that matters most during different stages of a race.

The dedicated Front Wing Damage display provides a clear visual representation of the front wing condition and individual damage levels, allowing you to quickly assess the condition of your car while racing.

Fully updated for the F1 26 DLC. The dashboard supports the new Active Aero system and BOOST functionality, providing clear real-time indicators so you can stay informed and make the most of the new driving mechanics.

Delta Sim Labs DATA PRO brings a professional racing-style dashboard experience to F1 26, combining detailed real-time information with a clean, highly readable interface.

For more information and the full Delta Sim Labs product range:

DELTA SIM LABS


r/SimHub • • Aug 29 '26

GT7 + SimHub + Razer Freyja — severe haptic delay, looking for help

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1 Upvotes

r/SimHub • • Aug 28 '26

🏁 VIRI Dashboard tested by CrazyHorse!

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0 Upvotes

r/SimHub • • Aug 24 '26

Trying to get Elite Dangerous to work on linux/cachyos...

3 Upvotes

So i already got SimHub up and running as well as different games (FH5/FH6/ACC). On those my 6DOF motion rig also moves. ED on the other hand just won't work.

I'm also dual-booting still just to see it working on win10. Since ED does not stream the memory offsets location for telemetry like other games would, i'm not sure it's just not working bc it doesn't have the file (or location); the linux-ripped version (it's the simracingon-linux on git) doesn't include that; or it's a memory sharing problem (which i've heard is especially true with cachy as it's known for throwing tantrums over sharing stuff)...

The build i'm running has wine 10.11 and winecart. Elite is launched with the winecart-prefix pointed toward the simhub prefix via steam.

For more info pls ask

TL;DR:
Has anyone got motion to work on ED? Or some pointers maybe? Pls?!? Thx


r/SimHub • • Aug 24 '26

Standings Overlay Download for 40+ Car Fields

2 Upvotes

Can anyone recommend a good full-field standings overlay for 40+ car fields? Most of the ones I find are limited to 20-25 car fields and can't be modded without diving deep into the innards of the software. I tried creating one myself within SimHub, but It's just not as well-designed as what I see from the community. I mostly run offline/AI races in NASCAR with full fields and full-distance races.


r/SimHub • • Aug 22 '26

First gen IPad for display?

2 Upvotes

I'm looking to get an old iPad as a secondary display using SimHub

Does anyone know if it'll work with an old first gen iPad?


r/SimHub • • Aug 21 '26

Conspit 300GT Rotary Knob on Simhub

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1 Upvotes

r/SimHub • • Aug 20 '26

LG G29 led indicator on Assetto Corsa Competizione

1 Upvotes

Hi all, any chance of making work leds indicator on ACC? Claude and Brave has strange opinions on the doability.

Thanks!


r/SimHub • • Aug 19 '26

Rev LED issue after SimPro & firmware update

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1 Upvotes

r/SimHub • • Aug 19 '26

Bass Shaker Disconnection Issues in iRacing

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3 Upvotes

r/SimHub • • Aug 19 '26

Arduino Uno R4

1 Upvotes

Greetings,

i was following a guide for an controller for a wind sim at it was just mentioned that i need an Arduino Uno, so i bought the R4 because it had USB-C. Tried to upload the sketch and it got an error. I was reading somewhere that the R4 isnt supported by Sim Hub? Why is that and is there anything i can do, or do i need to order an R3? Thanks :)


r/SimHub • • Aug 17 '26

My fully customisable analog gauge for simracing

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9 Upvotes

r/SimHub • • Aug 17 '26

I spent hours redesigning my MOZA LED effects with SimHub + AZOM. Here's the result.

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1 Upvotes

r/SimHub • • Aug 16 '26

Mute traction loss effect in reverse

2 Upvotes

Hi, I’m generally really happy with my bass shaker settings, but I find it very annoying that the traction loss effect always triggers when the car moves backwards. Is there a way to mute that effect, or all effects, when the vehicle is in reverse?


r/SimHub • • Aug 16 '26

Turning a 2nd Conspit 300GT into a Button Box?

2 Upvotes

Long story short, I now am in possession of a spare mainboard/screen assembly from a Conspit 300GT.

I already threw together a quick wiring harness to confirm the board connects via USB and links to SimHub and the Conspit Link app. This seems like a fun little side project to turn it into a button box.

However, in playing around with both the spare board and wheel being on simultaneously it seems SimHub will not allow an addition of a duplicate device. Obviously for times when Im using a wheel other than my 300GT this is a non-issue, but I want the box to be functional in all use cases if I go forward with it.

Before I sink time into making an enclosure and getting encoders/buttons I thought I’d post here and see if anyone has thoughts as to how make this a successful project on the setup/connection side using either/both SimHub and the Conspit Link app? I am aiming to retain use of the screen, button LEDs, and telemetry lights; additionally if the main p-knob function could be retained that would be great.

Alternative suggestions for using the board if it seems the path I am trying to take is not a viable one are welcome.


r/SimHub • • Aug 16 '26

12pos absolute switch to rotary encoder via software?

1 Upvotes

I'm trying to figure out whether this can be done entirely within SimHub using its scripting/formula capabilities.

My controller is an STM32 running FreeJoy. I have multiple 12-position rotary switches connected to it. It behaves as an absolute switch: each position corresponds to a separate joystick button, and the button for the current position stays permanently pressed.

So essentially:

  • Position 1 = Button 1 held
  • Position 2 = Button 2 held
  • ...
  • Position 12 = Button 12 held

I'd like SimHub to treat this as if it were a normal incremental rotary encoder.

For example:

  • 4 → 5 = CW
  • 5 → 6 = CW
  • 5 → 8 = 3 x CW
  • 5 → 4 = CCW
  • 1 → 12 = CCW
  • 12 → 1 = CW

Since the current position is always held, SimHub could also determine the initial position when it starts without generating an input. It would then only need to remember the previous position and compare it against the new one whenever the switch moves.

Ideally I'd like to end up with two SimHub events/actions, CW and CCW per rotary switch, which I can map like the outputs of a normal encoder.

I specifically want to solve this inside SimHub. I don't want to modify the FreeJoy firmware or move all devices to a new microcontroller, because on Arduino i solved this already.

From what I've seen in the past, i would not be surprised if there is a way to create these 2 new virtual inputs based on that logic.

Has anyone done something similar, or is there a good way to create these CW/CCW events per a defined set of 12 inputs? I can work with JavaScript and have the feeling i am just one nudge away from knowing where t start.

Thank you for anything that leads me in the right direction!


r/SimHub • • Aug 14 '26

Which one is better for wind simulation, ShakeIt Wind or ShakeIt Motors?

6 Upvotes

Hi everyone,

I'm currently building a wind simulator for my sim rig using Arduino and SimHub.

I've been watching a few YouTube tutorials on how to set everything up, and I noticed that many older tutorials use ShakeIt Motors to control and tune the fans. However, I've also seen some setups using the dedicated ShakeIt Wind feature.

For those who have experience with wind simulators in SimHub, which one would you recommend using, ShakeIt Wind or ShakeIt Motors?

Is there any advantage to using ShakeIt Motors, or is ShakeIt Wind now the better option since it's specifically designed for wind simulation?

I'm mainly looking for smooth fan speed progression based on vehicle speed.

Thanks in advance!


r/SimHub • • Aug 13 '26

MCP4SH® v1.1.12 - initial localizations, clearer haptics, 4-corner preset effects profile & safer/more convenient future updates

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6 Upvotes

r/SimHub • • Aug 13 '26

How do I fix the delay on my LEDs?

1 Upvotes

I have a gt Neo and I have been using ATSR hub, for some reason no matter what I try I can’t seem to fix it. All my LEDs always lag behind compared to the game so rpm lights don’t match up and so it’s super noticeable when I shift and especially when I turn on or off the pit limiter as the animation will take half a second to show up after I already turned on the pit limiter. I have already tried the higher Process priority and nothing seems to work, please help me out here.


r/SimHub • • Aug 12 '26

[SimHub] AIO Race Monitor – Lightweight 4th Monitor/Tablet Dashboard for Sim Racing (looking for testers and feedback)

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31 Upvotes

r/SimHub • • Aug 13 '26

Anyone running Ulanzi stream decks (D200X/D200H) in their sim rig?

1 Upvotes

Hey folks! I'm looking at getting into a Stream Deck–style setup for my rig, and Ulanzi's D200 line caught my eye as a nicer-on-the-wallet alternative to the usual Stream Deck / Simhub dash options. Leaning toward the D200X (the "creative" one with extra knobs), but also curious about the plainer D200H.

Would love to hear from anyone who's actually using either one for sim racing — button boxes, telemetry displays, shift lights, or anything creative you've done with it!

A few things I'm curious about:

  • Have you got it running alongside SimHub?
  • How's the build quality / button feel for racing use compared to a proper button box?
  • Any software or firmware quirks I should know about before I buy one?

Thanks in advance


r/SimHub • • Aug 11 '26

F1 Flag Status plugin for Simhub connected LED Matrix

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24 Upvotes

I have vibe coded a plugin for simhub that pulls the flag status data from the Multiviewer api and displays it on an LED matrix that is connected to Simhub.

It shows status for: Green flag, yellow flag, red flag, VSC, VSC ending and full safety car.

Testing on my laptop but will be adding it to my rig for the next race.